InternetSandman
Smash Rookie
So I don't know if this is the right forum for this, but it seemed like the best place to post
I've been running a tournament stream in Vancouver, BC for the past few months, and I've recently decided to try making it more professional, hopefully attracting more viewers and having a better platform to display our local talent on. The streams were originally on a friends channel of mine, but last week I created dedicated Twitch and Youtube channels to host the stream and recorded videos, here's a sample of what I've put together so far
https://www.youtube.com/watch?v=MuZZMoruhUU
I currently use OBS for streaming, I've tried Xsplit and I have mixed feelings about it, though if it would help me to switch, I would. I don't currently have any notable skills or experience when it comes to image manipulation, animation, or HTML coding, I've basically been learning and applying the basics through trial and error as I go, so if you have any advice for me, keep this in mind
I'm currently trying to figure out how to improve the aesthetics of the stream. I've seen a lot of stream overlays that incorporate live updating player names, scores, and even character images and country flags directly into the overlay, rather than a separate scoreboard. What goes into making overlays like this? What might I need to learn?
While I'm here, I've also been trying to figure out how to improve the audio quality for a while, both for game and for commentary. You might notice in the video I posted that the bass is almost entirely lacking, and the audio quality for commentary is lacking. I want to use noise cancelling headsets to block out venue noise (I have my eyes on Sennheiser Game One's for commentators right now but I'm open to other suggestions) but looking into hardware that would let me collect two analog signals, as well as send game audio out to the two headsets, especially via USB, options seem limited. Does anyone know possible solutions to this audio problem?
Thank you very much
I've been running a tournament stream in Vancouver, BC for the past few months, and I've recently decided to try making it more professional, hopefully attracting more viewers and having a better platform to display our local talent on. The streams were originally on a friends channel of mine, but last week I created dedicated Twitch and Youtube channels to host the stream and recorded videos, here's a sample of what I've put together so far
https://www.youtube.com/watch?v=MuZZMoruhUU
I currently use OBS for streaming, I've tried Xsplit and I have mixed feelings about it, though if it would help me to switch, I would. I don't currently have any notable skills or experience when it comes to image manipulation, animation, or HTML coding, I've basically been learning and applying the basics through trial and error as I go, so if you have any advice for me, keep this in mind
I'm currently trying to figure out how to improve the aesthetics of the stream. I've seen a lot of stream overlays that incorporate live updating player names, scores, and even character images and country flags directly into the overlay, rather than a separate scoreboard. What goes into making overlays like this? What might I need to learn?
While I'm here, I've also been trying to figure out how to improve the audio quality for a while, both for game and for commentary. You might notice in the video I posted that the bass is almost entirely lacking, and the audio quality for commentary is lacking. I want to use noise cancelling headsets to block out venue noise (I have my eyes on Sennheiser Game One's for commentators right now but I'm open to other suggestions) but looking into hardware that would let me collect two analog signals, as well as send game audio out to the two headsets, especially via USB, options seem limited. Does anyone know possible solutions to this audio problem?
Thank you very much