frostymm
Smash Journeyman
- Joined
- Nov 22, 2009
- Messages
- 201
I'm working on a model import project that has come a long ways; the Klonoa project. And we've gotten it down to only 2 final major glitches, both of which are simply because the most compatible bone with the ThrowN bone we have is still almost completely incompatible. Is there any way to hex Klonoa's ThrowN bone to be exactly the same as Lucas'?