Background:
There's a mod on Brawl Vault called Sword Ganon or something like that. It's basically Project M Ganondorf except when you do Ganondorf's down taunt where he draws his sword he keeps it out and he does some of his beam sword attacks with it (down taunting again puts the sword away). It only gives you a single pac; FitGanon.
Basically what I'm trying to do is to copy this behavior to Balanced Brawl Ganondorf. I have PSA 1.3 and I went to the down taunt, jab, f-tilt, and f-smash sub actions and copied everything over so both pac files (Sword Ganon and BB Ganon) matched completely.
Only thing is in game when you do the down taunt the sword appears at the bottom of Ganon's character model sticking straight up and stays there no matter what until you put it away again.
Where I need help:
I'm not understanding what the problem is exactly. At the very least I would imagine the down-taunt animation/behavior with the sword should work correctly where he takes it out and looks at it
If I use unmodified Sword Ganon in Balanced Brawl he works fine, so I'm not missing some other file that I'm supposed to have from Project M...
Any idea why the sword isn't attaching to the right-hand?
There's a mod on Brawl Vault called Sword Ganon or something like that. It's basically Project M Ganondorf except when you do Ganondorf's down taunt where he draws his sword he keeps it out and he does some of his beam sword attacks with it (down taunting again puts the sword away). It only gives you a single pac; FitGanon.
Basically what I'm trying to do is to copy this behavior to Balanced Brawl Ganondorf. I have PSA 1.3 and I went to the down taunt, jab, f-tilt, and f-smash sub actions and copied everything over so both pac files (Sword Ganon and BB Ganon) matched completely.
Only thing is in game when you do the down taunt the sword appears at the bottom of Ganon's character model sticking straight up and stays there no matter what until you put it away again.
Where I need help:
I'm not understanding what the problem is exactly. At the very least I would imagine the down-taunt animation/behavior with the sword should work correctly where he takes it out and looks at it
If I use unmodified Sword Ganon in Balanced Brawl he works fine, so I'm not missing some other file that I'm supposed to have from Project M...
Any idea why the sword isn't attaching to the right-hand?