• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

[HELP] Moveset Swapping via Taunt?

Jitters

Smash Apprentice
Joined
Mar 14, 2015
Messages
76
Location
In bed, most likely.
NNID
Jitters
I've seen it done with sword Ganondorf PSAs (ie, Having his vBrawl moveset and then switching to his sword moveset when pressing down taunt, and vice versa). Project M itself does this with Samus, too.
I haven't really found any tutorials that have specifically given me the answer to what I'm trying to do, assuming it's not something that requires you to be super advanced with years of knowledge on PSA hacking.
 
Last edited:

drogoth232

Smash Lord
Joined
Nov 28, 2011
Messages
1,072
It's pretty simple, it's actually one of the most popular requests.

In the taunt subaction, you'd put

If Bit is set: La Bit XY
Bit Variable Clear: LA Bit XY
Else
Bit variable Set: LA Bit XY
End If

Then, the rest of the instructions change depending on what you want. If you have completely new animations, then you'd put at the very top of the original move

If Bit is set: LA Bit XY
Change subaction: new animation subaction
End If

Now if you want to do something like what was done with Samus, then you'd have to ask the PMDT. No one outside of the DT have figured out what variables were changed to change articles on the fly.
 

drogoth232

Smash Lord
Joined
Nov 28, 2011
Messages
1,072
Ok. Does all this go into the PSA tool?
I'm still new with this so I'm a little lost.
Yeah, you either have to use PSA or brawlbox to put that code in wherever you want

Remember, xy is an arbitrary number of your choosing.
 
Top Bottom