LazyPurple
Smash Rookie
- Joined
- Oct 9, 2014
- Messages
- 13
Recently, I've been trying to up my shield pressure game as Falco, and I'm at the point where I can mix-up my pillar timing and go from down-air into a semi-consistent double shine. I can also shine grab consistently. Just today, I installed the 20XX hack pack in order to train even harder, and set the CPU to do "random c-stick buffering" options, and now I'm pretty confused.
No matter how late I delay my L-cancelled dair, I notice that the CPU is able to roll away or spot dodge before my shine comes out. I already thought that shield pressure was complicated enough with the guarantee of an initial dair to shine, but am I right in saying that the shield pressure game starts the second your dair hits? Or am I just not accurate enough with the timing of my shine after dair? Should I even worry about the spot dodge option?
The issue of spot-dodging aside, my main question is how am I supposed to follow up on a roll out of shield while I'm focusing on shield pressure? What should be my go-to roll punish, and can I react to a roll or do I have to read when they're going to do it? Thanks.
No matter how late I delay my L-cancelled dair, I notice that the CPU is able to roll away or spot dodge before my shine comes out. I already thought that shield pressure was complicated enough with the guarantee of an initial dair to shine, but am I right in saying that the shield pressure game starts the second your dair hits? Or am I just not accurate enough with the timing of my shine after dair? Should I even worry about the spot dodge option?
The issue of spot-dodging aside, my main question is how am I supposed to follow up on a roll out of shield while I'm focusing on shield pressure? What should be my go-to roll punish, and can I react to a roll or do I have to read when they're going to do it? Thanks.
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