A quick easy technique that isn't by any means vital but is a good tactic to use when incorporating mind-games into your play. All it involves is making your opponent flinch and then getting a cheap shot in. Best used coming out of a foxtrot (dash-dance), run towards your opponent and roll the control stick from left to right clockwise/right to left anti-clockwise. This will make the opponent think you are about to attack - possibly with a SHFFL when they see you jump - so will either dodge or attack (either would be stupid due to wrong timing), because you've not only jumped but effectively backflipped, you've given youself space so you don't get hit. Then comes the part of the technique the name origionates from. Before you hit the ground again, perform a side dash (B + >/<) it doesn't give the opponent much damage but if they're already injured, it can leave them airbourne and prone to attack. The name 'headhunter' was chosen bacause the side-dash usually hits right in your opponents face.....NICE! Hope I don't get too much negative feedback, thanks for reading though =P. Psy.