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whiterob

Smash Journeyman
Joined
May 31, 2007
Messages
432
Location
Location: Location:
THE TEAM





So, this is the most successful team I've ever had, and I haven't lost yet in 20+ battles with it. Since it's an all offensive team, the whole main objective is to control the game, punish the opponent's switches, and set up for the sweep if possible.



Let's begin:





(lol, not the correct sprite but w/e :lick: )
Deoxys-E @ Life Orb

Pressure
Naive (+Speed, - Special Defense)
252 ATK/ 252 SP ATK/ 6 HP

Psycho Boost
Shadow Ball
Superpower
Taunt


A great lead. With Naive nature he can outspeed anything without a scarf and things like Modest scarfed Porygon-Z without me having to invest any EV's in speed. The EV's/ Life Orb are to hit things as hard as possible. Psycho Boost is for sheer power, and Superpower is for Blissey/ Tyranitar/ Weavile etc. I use Shadow Ball because Azelf/Cresselia used to piss me off and it is a nice suprise. Taunt screws Stealth Rocking leads and is just overall a very nice/useful move.



Gyarados @ Leftovers

Intimidate
Adamant ( + Attack, - Special Attack)
216 HP/ 16 ATK/ 90 DEF/ 188 Speed

Dragon Dance
Taunt
Waterfall
Stone Edge


I hardly ever get to sweep with this guy, but he is an excellent counter to things like Lucario, Infernape sans Thunderpunch, Vaporeon sans HP Electric, etc. Stone Edge was mostly for other Gyarados but it does give me nice type coverage considering it only has two attacks. DD when they switch, Taunt to again, shut down walls, prevent status moves, spikes, roar/whirlwind, etc. The EV's are basically just a modification of the BulkyGyara spread and I think this spread is getting more popular. It can outspeed max speed Gengar or Starmie after one DD. 188 speed EV's outspeeds other Gyaras who only shoot for a speed stat of 244.




Salamence @ Life Orb

Intimidate
Naive ( + Speed, - Special Defense)
252 Speed/ 210 SP ATK/ 48 ATK

Brick Break
Earthquake
Draco Meteor
Fire Blast

To say this thing breaks walls is an understatement. It can hit any typing for atleast neutral damage. The EV's give it max speed, and atleast 400 in each attacking stat when Life Orb is factored in. Draco Meteor destroys most non walls in one hit, Fire Blast is for Brozong,Celebi, Skarm, Foretress. Brick Break hits Bliss and Tyranitar hard. EQ is mainly filler but can hit Heatran or Infernape switch- ins quite nicely. - Special Defense nature because he isn't going to be surviving Ice Beams any time soon.





Garchomp @ Choice Scarf

Sand Veil
Lonely ( + ATK, - Def)
138 HP/ 252 ATK/ 120 Speed

Dragon Claw
Outrage
Fire Blast
Earthquake

Most of the time, this guy shouldn't come out unless it is to clean up the remains of the opponents team. Outrage is so he can mop up whatever is left late game. Dragon Claw is so that if he has to come out early, I don't get locked into Outrage and lose him. EQ because of STAB, type coverage blah blah blah. Fire Blast for Skarm/ Brozong/ yada yada yada. Lonely nature instead because Adamant Fire Blasts don't guarantee a OHKO on Forretress while Lonely ones do. The EV's are for max attack (obviously), outspeed Adamant Scarf Cross and anything slower, and the rest is dumped in to HP. It's great when people who shoot for 269 Special Attack fail to OHKO me with Ice Beam.:)


Tyranitar @ Life Orb

Sand Stream
Jolly ( + Speed, - Special Attack)
252 ATK/ 252 Speed/ 6 HP

Dragon Dance
Crunch
Earthquake
Ice Beam

I thought I was clever with this until I saw that it was the Smogon standard for DD-Tar.:dizzy: After a Dragon Dance this guy can tear through teams. Even with a - Special Attack nature, he can OHKO dugtrio with Ice Beam thanks to Life Orb. With the Sandstream boost he can be a make shift special wall. Crunch for amazing STAB power, EQ for type coverage, other Tyranitars, and Ice Beam for Gliscor, Dugtrio, type coverage.



Metagross @ Leftovers

Clear Body
Admant ( + Attack, - Special Attack)
252 HP/ 252 ATK/ 6 Def

Bullet Punch
Meteor Mash
Thunderpunch
Earthquake

When I first made the team, I put this guy on just for filler. He has grown to become probably my favorite on the team. Bullet Punch has saved my *** countless times. Thunderpunch is mostly for Gyarados, but can finish of bulky water pretty nicely. Meteor Mash is sexy with it's Attack boosting ability. I love it when I Meteor Mash a switch-in , get the attack boost, and then finish their poke off with Bullet Punch. EQ KO's Jirachi, Electrives and Infernapes w/Flamethrower (and not Fire Blast or Overheat) and possible Heatran switchins. The EV's are for max attack and then just max HP so that he can better defend.


Threat List


Fire Blast from either dragons can kill it on the switch in. Gyarados can wall it pretty good and hurt it with Stone Edge. Metagross resists it and can Bullet Punch/Meteor mash it.


Deoxys can take care of it with Shadow Ball. Tyranitar can get it with Crunch if the Azelf doesn't have Grass Knot/Nasty Plot. Metagross kills a weak one with Bullet Punch/Meteor Mash and can survive it's Flamethrowers. Garchomp can outspeed non scarfed versions, and Salamence can kill if it doesn't have HP Ice or a Nasty plot under it's belt. Gyarados can set up a DD and then Waterfall it if it doesn't have Tbolt.


Deoxys can 2HKO it with Superpower, Garchomp can 2HKO while Blissey fails to OHKO it with Ice Beam. Salamence can 2HKO with Brick Break. Metagross doesn't really care about Thunderwave or Ice Beam from it and can mess it up with Meteor Mash. Gyarados can Taunt it and then setup on it, assuming Blissey doesn't have Tbolt. Tyranitar OHKOs once it has a DD set up.


Lol, this thing is still OU? Gyara completely shuts it down with resistance to both it's main attacks and can taunt it prevent Spore/Sub. Deoxys OHKO with Psycho Boost. Fire Blast from Salamence and Outrage from Chomp also poop on it.


This guy can be a **** but is manageable with smart play. Fire Blast from either dragon will mess him up pretty bad. Tyranitar can hurt with Crunch, as is Deoxys' Shadow Ball. Gyarados walls most Brozong, he taunts their Stealth Rock and Hypnosis, Intimidate prevents Explosion from OHKOing, EQ can't hit, and Gyro Ball does pitiful damage.


Deoxys Shadow Balls it. Fire Blast from the Dragons or even Outrage/Draco Meteor should do. Gyarados can 2HKO with Stone Edge, but that doesn't happen to often. It does prevent Celebi from using CM,Recover,Leech Seed, Perish Song, and Stealth Rock however. Metagross enjoys getting attack boosts from Meteor Mash and resisting Psychic, Grass Knot, and HP Ice. And of course, Tyranitar destroys it with Crunch.


Tyranitar is the obvious answer. He doesn't care about it's CM, Ice Beam, Charge Beam, Psychic, Sandstream ruins Moonlight, and he frys it with Crunch. Metagross resists Ice Beam. Psychic, takes pitiful damage from charge beam, and enjoys Meteor Mash's attack boost. Garchomp can 2HKO with Outrage on most Cressys. Deoxys Shadow Balls it.


My Deoxys can live through their TBolts or Ice Beams and OHKO with Shadow Ball. Metagross walls it pretty well, and Deoxys' speed means nothing to Bullet Punch.


Deoxys hurts it with Psycho Boost. Ice Shard won't OHKO after Salamence Intimidates it and Draco Meteor kills Donphan. Gyarados walls it, tauting SR/Roar, EQ does nothing, and Ice Shard might as well do nothing, especially after Intimidate. Meanwhile Gyara can DD or Waterfall. Ice Beam from Ttar is also a nice little surprise for it.


Gyarados Intimidates it and then hurts it with Stone Edge. Taunt can also stop it from DDing, but I'm not going to waste time tauting a Dragonite. Garchomp can outspeed even if it has a DD under it belt, and can KO with Outrage. Deoxys can take a chunk out of it with Psycho Boost. If it is locked into Outrage, Metagross makes short work of it, and can take out a weakened one with Bullet Punch. Salamence can Intimidate and will kill it wil Draco Meteor if the Nite hasn't DDed. Also, if it's locked into Outrage, Tyranitar can get it with Ice Beam.


Tyranitar outspeeds with DD on the switch in and then kills it with Ice Beam. Deoxys is faster and can kill with Psycho Boost, but does have to be wary of Sucker Punch. Garchomp outspeeds it and kills with Outrage. Metagross effs it up with Bullet Punch. Mence and Gyara intimidate it so that Stone Edge doesn't KO, and then kill it with Draco Meteor and Waterfall respectively.


Deoxys can hurt it with Shadow Ball, but in this case Taunt is better. They are gonna Shadow Sneak, while I then Taunt. Shadow Ball isn't going to OHKO, so there is no point in trying to kill something and then knock myself failing due to Life Orb's side effect. Then Tyranitar would come in and get WOW, essentialy crippling it. Taunt prevents it from getting WOW, so that Tyranitar can get free DDs or kill Dusknoir with Crunch. Salamence doesn't mind that much about WOW, since it's more powerful attacks are Special anyways. Fire Blast the first turn, and Draco Meteor the second should kill it. Outrage from Chomp should 2HKO so Chomp should get it on the switch in. Also, with WOW's poor accuracy and Sand Veil, I'm not to concerned about it hitting Chomp. Gyarados taunts it, but does have to worry about being Thunderpunched. Metagross can kill a weakened one with Meteor Mash.


Can't believe this thing still qualifies for OU either. Deoxys messes it up with Psycho Boost. Metagross survives it attacks (even Flamethrower) and kills with EQ. Tyranitar out speeds it after a DD and KOs with EQ. Chomp outspeeds it and kills with EQ. Salamence outspeeds it and kills with EQ. Ya getting the pattern? I have one Electric attack so his ability means nothing to me, and the one poke who does have the Electric attack, still beats it with EQ.


See Brozong. Also, Tyranitar can kill it with EQ if it has a DDs. Metagross can kill a weak one with EQ.


Deoxys only has to worry about Shadow Sneak, which most don't have. It then (I believe) 2HKOs it with Shadow Ball. Chomp outspeeds it and kills with Outrage. Metagross can kill with Meteor Mash/Bullet Punch. Gyarados intimidates it and can set up as long as it doesn't have Thunderpunch. Salamence can kill a weak one with Draco Meteor.


My Chomp outspeeds non Choice Scarfed ones. Salamence/Gyarados can Intimidate it. Once again, if it's locked into Outrage, Tyranitar and Metagross have fun with it. Deoxys outspeeds non scarf ones and can Psycho Boost.


Deoxys outspeeds non scarf ones and kill with either Shadow Ball or Psycho Boost. Tyranitar or Gyarados can set up on Scarfed versions, the former doing an especially good job. Bullet Punch/Meteor Mash from Metagross again, gets the job done. Chomp can outspeed non scarf versions, and might even be able to survive scarfGar's HP Ice. (I'm too tired to run the calc right now).


Tyranitar can nab a suprise KO with Ice Beam, although some people are getting smart now and running SP Def EVs to prevent that. Still, Psycho Boost and Draco Meteor hurt it pretty bad. Gyarados can also set up on pretty well. Intimidate makes Gliscors attacks do little, Taunt stops it from SRing or Roosting. Gyarados can then DD up. Someone might be clever and Taunt me, but I have Waterfall to hit them, while they are stuck with Aerial Ace or Ice Fang, then once they Roost I can either DD or Taunt them.


My Gyarados can Stone Edge theirs and can outspeed Bulky Gyara. Pyscho Boost hurts it as does Draco Meteor. Chomp can also 2HKO it, if I don't get Intimidated. Metagross can Thunderpunch it if all else fails.


Superpower from Deoxys can hurt it and outspeeds Heatran, scarfed or not. Garchomp should oustpeed it and kill with EQ because no one should run a Timid ScarfTran. Metagross can kill with EQ if I predict right. Salamence outspeeds non scarf versions and kills with EQ. Gyarados resists it's attacks and hurts it with Waterfall.


Deoxs outspeeds it (again no one should be using a Jolly Scarf Cross) and kills it with Psycho Boost. Garchomp either outspeeds the adamant version, or the jolly version (w/ scarf) doesn't do enough damage, and kills with flamethrower. Salamence outspeeds it not matter what if it isn't scarfed and KOs with Fireblast. Metagross resists it attacks and again MM/BPs away. Gyardos can Intimidate but has to watch out for Stone Edge.


See Gliscor.


Gyarados counters it as long as it doesn't have Thunderpunch (and even then Intimidate softens the blows. If I have a DD, Ttar takes care of it (most don't run mach punch). Metagross can survive a Flamethrower and kill with EQ. Chomp outspeeds it and kills it. Deoxys outspeeds it and Psycho Boosts it.


Metagross walls most kinds and hurts it with EQ. Fireblast from Mence and EQ from Chomp hurt pretty bad. Shadow Ball does some damage I guess. Tyranitar could EQ or Crunch it, but most of the time I just DD because Jirachi is just going to U Turn when it sees Tar.


Deoxys outspeeds and hurts with Psycho Boost. Chomp can outspeed and kill with EQ or Outrage. Metagross EQs it. Tyranitar can either DD or EQ it, and takes little damage from it's attacks.


Pyscho boost. Meteor Mash. Gyara DDs up on it. Tyranitar stops it rain. Chomp and Mence outspeed it (assuming no rain) and KO with their respective dragon attacks.


Gyarados and Salamence counter the physical versions pretty well. Metagross handles both versions well and EQs it. Chomp outspeeds it (scarfCario is extremely rare) and doesn't really care about Extremespeed and kills with EQ.


Psycho Boost. RestTalk Machamp can't do much to Metagross, who can kill it after a couple of MMs. Draco Meteor should put a large dent in it as should Outrage.


Fire Blast. EQ. Superpower. Next.


Deoxys can survive an Ice Shard and hit hard back with Superpower. Gyarados and Mence can Intimidate it making it much less threatening. Gyara also takes all of it's attacks well , except for Stone Edge, and hits back with SE Waterfalls. Metagross also hits it with SE BPs.


Fire Blast hurts it. Shadow Ball puts a dent in it before I die. Bullet punch shouldn't OHKO Tar, who can then EQ back. Bullet Punch again, shouldn't kill Chomp, who can then EQ it.


Gyarados can setup as long as it doesn't have HP Electric. Tar can survive Surf and can hit back pretty hard. Metagross can Thunderpunch it. Draco Meteor/ Psycho boost again, hurt prettty bad. Chomp can survive Ice Beam and 2HKO (hopefully) with Outrage.


I'm not even going to address this...


Superpower. Tyranitar can takes its moves like a champ and DD up. Salamence and Chomp are faster than non Scarfed versions and kill with their respective attacks. Metagross forces it have TBolt as it's best option while I can MM/BP it.


Ice Beam hurts it really bad. Chomp should outspeed and KO it. Metagross can BP a weak one for the revenge kill. My mence can force a speed tie if need be. Gyara can Intimidate and then hurt it with Stone Edge.


Fire Blast. EQ. Gyarados walls most versions. *Yawn* I'm getting pretty sleepy.


Fire Blast. Taunt makes it pretty useless, which allows Gyara to set up.


Taunt stops it from Cursing. Superpower hits hard but doesn't OHKO. Brick Break is the same deal. It can give me problems if I let things get out of hand.


Shadow Ball it. Outrage it. Crunch it. Thunderpunch it.


Just go look at Milotic.


Look at Suicune minus Metagross' Thunderpunch.


I take care of bulky waters mostly the same way. The only difference in this one's case is that EQ is now a viable option, making it pretty much **** Outta Luck.


Hey guess what happens when I don't have a direct counter for something? That's right I Psycho Boost or Draco Meteor it. Stone Edge also works well in this case although I may get paraflinch haxed. And guess what? Yep if that doesn't work I'm gonna MM/BP it. *Sigh* I'll be amazed if someone actually reads all of this.


Deoxys isn't scared of any form of Tyranitar, whether it be DD, Band or Scarfed. It's just gonna get Superpowered. I can also use EQ from any of my pokes assuming theirs doesn't get a DD up. Gyarados can Intimidate and Waterfall it, but I have to be wary of Stone Edge. Metagross can, for the thousandth time, finish of a weakened pokemon with Bullet Punch.


qwertyuiop[]asdfghjkl;'zxcvbnm,./ see Milotic


Superpower. Gyarados walls it pretty well and can hit it with Stone Edge. Metagross owns it completely.


With this guy I basically have to hit him as hard as I can before I can get Gyarados or Tyranitar in for the revenge kill. If it has Mence or Deoxys trapped, I try and switch between physical and special attacks to try and make them predict wrong between Mirror Coat and Counter.. Unfortunately it can still kill both of them. Deoxys can Taunt, preventing it from Encoring me, but Superpower does very little to Wobbs, especially after the ATK drops. Salamence can switch between EQ and Fire Blast, and then kill it with Draco Meteor. However, Encore screws that strategy over. If he has Metagross or Chomp trapped, there isn't much I can do except hit it with my most powerful attack, get countered, then bring in Tyranitar or Gyarados to either scare it away or kill it.Taunt prevents it from Encoring me. I can then DD while Wobbuffet has no way of damaging me. Tyranitar also hurts it pretty bad with Crunch.


It can't really do anything Metagross or Gyarados except maybe Hypnosis, but it can't do it to both. BP negates it's speed boosts and all it can do in return is Bug Buzz. Gyarados can OHKO with Stone Edge.


Look at Togekiss. I'm going to bed...


Overall Team Problems/Weaknesses :
I have nothing to take status, and Yangmega and Snorlax can give me problems.



Please Rate this team. It took me forever to make this post.
 

0RLY

A great conversation filler at bars and parties
Joined
Nov 18, 2007
Messages
2,681
Location
Temple University, Philadelphia
It looks like you already have comprehensive knowledge of your team. Unfortunately, it uses the absolute best offensive threats of the OU metagame. So, this team lacks creativity and uniqueness, but makes up for it with pure effectiveness. Sorry to say, but I have a team almost exactly like this.
 
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