I'm no expert in Smash bros by any means, but I have an idea for a fighter that I honestly think would work pretty well. I know Octopath Traveler is a really new franchise, but with how good it's doing and with it made by Square Enix, I think Octopath representation in smash would be cool.
Since Octopath is a new franchise, if it were to be in smash, it would most likely be as DLC. I've been thinking about some of the characters being in smash, and in my opinion, I think H'aanit would make the most sense. I though of Primrose, but since dancers specialize in mostly buffs, I imagine she would be a good choice for an assist trophy. I also though of Olberic, but I don't know how to make him unique as a fighter. But I just wanted to discuss how H'annit could potentially play, if she were to be in smash:
First off, the hunter class in Octopath Traveler specializes in bows and axes. With that being said, I think it would be perfect for H'aanit to use an axe for most of her tilts, much like how fighters with swords generally use them for their tilts. As for her bow, it would be perfect for her neutral special (similar to Link and Pit/Dark Pit). As for her side B, I could see her using her net. Since she uses a net in Octopath for capturing beasts, I figured she could use it for her side B as a command grab. As for her recovery, she could summon a random Birdian enemy she captured, to give her a lift. I could see this working like Villager's or Snake's where it can get good height, but you're left open to attacks. As for her down B, it could be a counter. I know many characters already have counters, but I think it could work for H'aanit: She could brace herself and summon a beast to counterattack. I figured it could either be her animal friend Linde, or maybe a random strong beast you'd find in-game. For her forward smash attack, she could summon Linde to swipe in front of her. As for her up smash, she could summon a beast with a weapon to slash upwards. (there are lots of powerful beasts, so I don't know which one would perform the attack.) As for her down smash, I can see her summoning a Frost Bear to pummel the ground from both sides. I know there are more powerful beasts, but I like how the Frost Bear looks. Lastly, her final smash could have Linde dash forward, and anyone caught in it would be sent to the Woodlands in Octopath Traveler. There, H'annit's final smash would be the Hunter's divine skill: Draefendi's Rage, where she would unleash a very powerful bow attack on all opponents caught by Linde.
This is just my idea for a potential Octopath representative for DLC, but I think it would work really well. Could you guys let me know what you think?
Since Octopath is a new franchise, if it were to be in smash, it would most likely be as DLC. I've been thinking about some of the characters being in smash, and in my opinion, I think H'aanit would make the most sense. I though of Primrose, but since dancers specialize in mostly buffs, I imagine she would be a good choice for an assist trophy. I also though of Olberic, but I don't know how to make him unique as a fighter. But I just wanted to discuss how H'annit could potentially play, if she were to be in smash:
First off, the hunter class in Octopath Traveler specializes in bows and axes. With that being said, I think it would be perfect for H'aanit to use an axe for most of her tilts, much like how fighters with swords generally use them for their tilts. As for her bow, it would be perfect for her neutral special (similar to Link and Pit/Dark Pit). As for her side B, I could see her using her net. Since she uses a net in Octopath for capturing beasts, I figured she could use it for her side B as a command grab. As for her recovery, she could summon a random Birdian enemy she captured, to give her a lift. I could see this working like Villager's or Snake's where it can get good height, but you're left open to attacks. As for her down B, it could be a counter. I know many characters already have counters, but I think it could work for H'aanit: She could brace herself and summon a beast to counterattack. I figured it could either be her animal friend Linde, or maybe a random strong beast you'd find in-game. For her forward smash attack, she could summon Linde to swipe in front of her. As for her up smash, she could summon a beast with a weapon to slash upwards. (there are lots of powerful beasts, so I don't know which one would perform the attack.) As for her down smash, I can see her summoning a Frost Bear to pummel the ground from both sides. I know there are more powerful beasts, but I like how the Frost Bear looks. Lastly, her final smash could have Linde dash forward, and anyone caught in it would be sent to the Woodlands in Octopath Traveler. There, H'annit's final smash would be the Hunter's divine skill: Draefendi's Rage, where she would unleash a very powerful bow attack on all opponents caught by Linde.
This is just my idea for a potential Octopath representative for DLC, but I think it would work really well. Could you guys let me know what you think?