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Grapple Beam Malfuction?

Mizar

Smash Ace
Joined
Mar 10, 2008
Messages
735
Location
Netherlands
Hey guys, I play Samus as main for about a week now and while I was screwing around (lol) in Training mode I found out my grapple beam didn't work as a tether anymore when you fail to grab it once. after you get back on the stage it works as normal again. But when I grapple in the stage (so that the tether doesnt work) I will just hang on the stage normally and after I jump away and try to tether again it wont work. Doesnt matter how many times I try. It only resets when you get back on the stage. I don't know if it was out already, but I couldn't find anything about it through all these semi-brawl related threads lol.

If you guys dont know what im talking about I'll try to put up a vid.
 

SarahHarp

Smash Apprentice
Joined
May 26, 2008
Messages
130
Location
Canada
I've had the grapple "malfunction" maaaany times to to point where I very rarely use it to grab onto the ledge. Like, it will completely fail on the first attempt of three, even when in the perfect vicinity for the tethering. Stupid thing.
 

VirisKnite

Smash Journeyman
Joined
May 13, 2008
Messages
249
Location
South Florida
Oh I get what he's saying now. The tether hits the sweet spot but doesn't latch on and just retracts. At first I thought it would be because there was a hit box out at the sweetspot area, but its happened to me when my opponent wasn't attacking either.

Aha, I have a vid of what I think he's talking about. Although with ivysaur not samus.

http://www.youtube.com/watch?v=xN3aMxah-qs

But yeah just skip to the end. On my last stock when trying to recover with my up b (vine whip) it goes and reaches the ledge but it doesn't latch for some reason. And since ivy's tether is up b and not a zair I fall to my death, though I still most likely would have died shortly after.
 

Koji123

Smash Cadet
Joined
Nov 13, 2007
Messages
62
Location
Santa cruz, California
If its your first time using your Z-air to grab the ledge and it doesn't latch just do it again. I know what your talking about and that fixes the problem. If its your 4th time using your Z-air to grab the ledge it will fail to latch and you'll fall to your death. You can only use your grapple beam as a tether 3 times before you have to land on the stage to reset it. Hope that helps.
 

Zaker_ZM

Smash Rookie
Joined
Sep 12, 2008
Messages
20
Location
London
Perhaps you were holding forward when you pressed Z whilst in the air going towards the edge?
I've played samus from Melee and i've found the grapple tether doesn't work as well as it could if you use it while going towards what you are trying to grab onto, because the tether doesn't reach as far as it could, so you gotta stop moving left or right when you try to use the tether... Of course this is what I noticed from melee.

Also, take the stage Hyrule Temple, at the bottom left there is a little point next at the edge of the stage, if you try to tether that, it would grab it but let go because there is nothing under the point to stop you from swinging onto the stage once you have grabbed the 'point' so the tether would immediently release.
You can also apply the same theory onto stages in brawl like Final Destination, which are slanted and have no straight walls under the edges of the stages to stop samus from swinging herself under the stage.

But, than again this is what I have found in 'Melee' I haven't checked in Brawl yet, let's hope it's useful.
 

Orichalcum

Smash Journeyman
Joined
Oct 16, 2006
Messages
444
Location
Europe
You can only use your grapple beam as a tether 3 times before you have to land on the stage to reset it.
 

Mizar

Smash Ace
Joined
Mar 10, 2008
Messages
735
Location
Netherlands
Oh I get what he's saying now. The tether hits the sweet spot but doesn't latch on and just retracts. At first I thought it would be because there was a hit box out at the sweetspot area, but its happened to me when my opponent wasn't attacking either.

Aha, I have a vid of what I think he's talking about. Although with ivysaur not samus.

http://www.youtube.com/watch?v=xN3aMxah-qs

But yeah just skip to the end. On my last stock when trying to recover with my up b (vine whip) it goes and reaches the ledge but it doesn't latch for some reason. And since ivy's tether is up b and not a zair I fall to my death, though I still most likely would have died shortly after.
Vid isnt working ><

EDIT* Koji123 and Orichalcum were right, I thought I reset the tether but apparantly I didn't.
Thanks for the comments.

I guess this thread can be deleted now.
 

Mizar

Smash Ace
Joined
Mar 10, 2008
Messages
735
Location
Netherlands
Oh now it does, it said ''video no longer available'' earlier. But I got my answers ;3
Thanks again.
 

VirisKnite

Smash Journeyman
Joined
May 13, 2008
Messages
249
Location
South Florida
That's cool and all, but I think me and Sarah are talking about something else, I think. Because that doesn't explain why my up b with ivy didn't stick. At first I assumed I was just a bit out of range, but it doesn't really look like it was. So I guess I'm just confused and Sarah could be talking about something else entirely, so yeah... I'm confused.
 

SarahHarp

Smash Apprentice
Joined
May 26, 2008
Messages
130
Location
Canada
No I'm talking about what your video demonstrated.

Although I don't know the exact vicinities Ivysaur needs to latch on, but if you say he was in the correct area, then this is is the issue I have. I can be -RIGHT- next to the ledge and decide to throw out a tether. It goes out, attempts to touch the ledge, but fails and retracts all while I'm continuing to fall.

I'm not sure about the instant re-tethering again whoever suggested that. By the the time the failed attempt is has finished it's animation leaving you ready for to input a new command, you're already to far under the stage, so screw attack is the only option to make it back.
 

Orichalcum

Smash Journeyman
Joined
Oct 16, 2006
Messages
444
Location
Europe
Oh I get what he's saying now. The tether hits the sweet spot but doesn't latch on and just retracts. At first I thought it would be because there was a hit box out at the sweetspot area, but its happened to me when my opponent wasn't attacking either.

Aha, I have a vid of what I think he's talking about. Although with ivysaur not samus.

http://www.youtube.com/watch?v=xN3aMxah-qs

But yeah just skip to the end. On my last stock when trying to recover with my up b (vine whip) it goes and reaches the ledge but it doesn't latch for some reason. And since ivy's tether is up b and not a zair I fall to my death, though I still most likely would have died shortly after.
I think you reached the maximum range for that tether. I remember this happening to me while i was playing ZSS. It was the same thing the tether went out but didnt hold on to the ledge and i was really really far away, so i guess thats it. But i dunno about ivysaur. i dont think his grab range is so long and i think the same thing happened there.
 

VirisKnite

Smash Journeyman
Joined
May 13, 2008
Messages
249
Location
South Florida
Yeah, I'm not too sure about it either. But ivy's tether is pretty long since it is it's only way of recovering. And though I'm not completely sure I think I've recovered from farther away. Eh maybe I should put the link in the PT boards, they most likely would have its range down.
 

SarahHarp

Smash Apprentice
Joined
May 26, 2008
Messages
130
Location
Canada
Even if the Ivysaur was at his max, the Samus in the other video was definitely NOT at hers (her max is pretty long if you've ever bothered to test it)
I honestly wouldn't be surprised if there was some random "trip" variable for tethering. You know, to make a good laugh or whatever the intention was -.-
 

VirisKnite

Smash Journeyman
Joined
May 13, 2008
Messages
249
Location
South Florida
Yeah, this does seem very "trip" like. I think someone put some vid about air tripping on youtube. If they put in air tripping, then a slight chance that a tether won't grab the ledge seems very plausible.
 

SarahHarp

Smash Apprentice
Joined
May 26, 2008
Messages
130
Location
Canada
Air tripping, I think I've seen that video, and if I recall correctly, it only pertained to characters that can still attack and whatnot after using up-b. I forget exactly how it went, but I remember it dealt a lot with sonic and his up-b, and after certain conditions, if he attacked or something after using his up-b once, he'd simply just tumble to his death.
 

VirisKnite

Smash Journeyman
Joined
May 13, 2008
Messages
249
Location
South Florida
Yeah I saw the vid but i didn't see (or read, maybe it was there) any description of its mechanics. Still shows how many things are in the game to mess people up.
 

0RLY

A great conversation filler at bars and parties
Joined
Nov 18, 2007
Messages
2,681
Location
Temple University, Philadelphia
Lets say you haven't used your grapple 3 times before touching the ground, and the grapple beam fails to tether the ledge. My hypothesis is that the grapple beam "misses" the ledge because of your character's position. This isn't conclusive evidence but here's what I know from my tests. If you try to grapple the ledge while directly above it but still within tether range and you have a bit of forward momentum, the grappling beam will still home in on the ledge, but your character's movement slightly adjusts the position of the grapple beam which causes the failure to sweetspot. This is also very likely to be the case when you're just randomly in the air within grapple sweetspot range. Your character's momentum affects the placement of your tether, which causes it to fail to sweetspot. Ledge mechanics in brawl just plain suck.
 
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