WhiteOblv
Smash Ace
I know we have a marth guide, but its kinda out dated i believe. It doesnt have the info needed to play marth well, characters he counters, characters that counter him, that he goes even with, his best stages, stages hes weak, on etc.
Now im no pro but i believe we indeed need this because theres alot of new marths coming here for help so why not just have this instead of them making a billion topics. I only kno so much so maybe u all can help me make this. Lets get started.
Marths pros/cons:
-------------------
Pros
Excellent range
Great Priority
Good running speed
Great combo ability
Good throws
Great wavedash
Great grab range
-------------------------
Cons
No projectile
Has trouble KOing at higher percentages
Gets combo'ed easily
Recovery is only ok
Light shield edge hog trick =/
-----------------------
Marths bread and butter
-----------------------
Fthrow-Fsmash
Ken combo
Tech chasing
Grabs/Grab combos
Dbl fair/Dbl fair comb's
Uthrow chaingrabs on fast fallers
Good Spacing
--------------
Best stages
--------------
**Yoshi's story- generally marths players fav. stage and for good reason. Marths tipped fsmash's, ken combo, and dtilt edge guard kill much quicker and marth loves killing fast! Only down fall is when facing good falcos on this stage. They can still pillar shoot them **** lazorz, and there bair,nair, fsmash, and spike also kill quicker here v_v.
*Battle field-Seems to be a fine stage for marth because of the platforms and such, only downfall is the recovering. Many times you may find yourself under the stage which isnt were you want to be.
**PKstadium-
On this stage marth does have an advantage to a point because of the platforms, but if you are agianst a fox make it a note not to get waveshined, cuz waveshine-ownage. The other forms of this level arent exactly in marths favor just stay away from the walls against a fox.
More on this stage soon...
====================
Characters Marth counters
====================
Strong disadvantage: Sheik-although some say it is debatable i believe sheik is the only true counter to marth. KDJ's sheik wops on ken. The player who has created marth and who i think still is the best in the world i think thats evident enough. You can argue that all styles are different for marth tru but to those who say this do YOU think u can beat KDJ's sheik with your marths diff style? prolly not.)
Small disadvantage: Link
Even: Fox, Falco, C. Falcon, Ganondorf:
Now with fox/falco it is mainly stage dependent because he can **** them good as much as they can him.
C.Falcon- is i believe who combos better and in the marths case how fast he can get to edge guarding. Just stay on top in this battle dont let the falcon gain control cuz if u do there goes ur stock. Grabs,dblfair, fair , dtilt, ftilt, jab, nair, and tipped fsmashs all **** him good.
Ganon-This is very debatable but i believe ganon has the advantage here, ganons aerials are better than marths knockback and power wise. Just watch yourself ganons can end a marths stock quickly stay on your toes and space like youve never spaced before. This one is all about spacing your own combos, and DI. You'll need good DI here.
Small advantage: Yoshi, Ness, Roy
Strong advantage: Peach, Samus, Ice Climbers, Mario, Dr. Mario, Luigi, Kirby, Jigglypuff, the rest of low tier.
---------------
Combos
---------------
People always aks what are good combos for marth. There arent really any set combos for him (or for any character for that matter except maybe fox/falco) because of DI and such. But here are a few i use/ others have used.
*Nair-Dblfair-fsmash*-low/mid percents
*Fthrow-Fsmash* (classic!!)low/mid/high percents *high percents require a wavedash*
*Dash-atk-utilt-fsmash*(fast fallers only)*mid percents around 40ish i think*
*Fthrow-x until they learn to DI-fsmash*(who doesnt know this?!)*low percents*
*Dblfairx2-fsmash*low to mid percents*
**Ken combo(fair to dbl jump dair)*any percent above 20*
**Dblfair-fthrow-Dblfair-fsmash*
**Fthrow-dblfair-fthrow-fsmash(my personal fav.)*
**uthrow until around 21-24% if they dont tech. fsmash it should be a tipper*
**uthrow/utilt to about 45ish then finish with a tip.*
***True ken combo(fair across the stage when near the edge fair dbljump dair)*
++++++++++++++
Marths main kill moves
+++++++++++++++
Fsmash-
Generally his best move kill wise all-around. Just make sure u hit with it an space well so you can get the tip. If you miss you WILL be comboed by anyone remotely good at this darn game it is his laggiest move sadly enough. Just DONT spam it. Very good edgeguarding move
Utilt-
Good move, combo starter, good KO properties and such just dont spam it TOO much.
Dair-
Best time to use it use it is in the ken combo it just looks sexy when u get that combo off. However it is one of his laggiest moves so use it sparingly.
Nair-
Its iffy but its still a good KO move. Not that much lag use to kill at high percents.
Reverse dolphin slash/Dolphin slash-
VERY good KO move. can KO easily, has very high knock back. Just please w/e u do dont miss....haha.
Shieldbreaker-
Is also abit on the laggy side but is a very strong edgeguarding tool. Can and usually will kill jiggs after a missed sleep. Very strong when charged (if theres time).
more coming soon..........(ive got skool lol)
Now im no pro but i believe we indeed need this because theres alot of new marths coming here for help so why not just have this instead of them making a billion topics. I only kno so much so maybe u all can help me make this. Lets get started.
Marths pros/cons:
-------------------
Pros
Excellent range
Great Priority
Good running speed
Great combo ability
Good throws
Great wavedash
Great grab range
-------------------------
Cons
No projectile
Has trouble KOing at higher percentages
Gets combo'ed easily
Recovery is only ok
Light shield edge hog trick =/
-----------------------
Marths bread and butter
-----------------------
Fthrow-Fsmash
Ken combo
Tech chasing
Grabs/Grab combos
Dbl fair/Dbl fair comb's
Uthrow chaingrabs on fast fallers
Good Spacing
--------------
Best stages
--------------
**Yoshi's story- generally marths players fav. stage and for good reason. Marths tipped fsmash's, ken combo, and dtilt edge guard kill much quicker and marth loves killing fast! Only down fall is when facing good falcos on this stage. They can still pillar shoot them **** lazorz, and there bair,nair, fsmash, and spike also kill quicker here v_v.
*Battle field-Seems to be a fine stage for marth because of the platforms and such, only downfall is the recovering. Many times you may find yourself under the stage which isnt were you want to be.
**PKstadium-
On this stage marth does have an advantage to a point because of the platforms, but if you are agianst a fox make it a note not to get waveshined, cuz waveshine-ownage. The other forms of this level arent exactly in marths favor just stay away from the walls against a fox.
More on this stage soon...
====================
Characters Marth counters
====================
Strong disadvantage: Sheik-although some say it is debatable i believe sheik is the only true counter to marth. KDJ's sheik wops on ken. The player who has created marth and who i think still is the best in the world i think thats evident enough. You can argue that all styles are different for marth tru but to those who say this do YOU think u can beat KDJ's sheik with your marths diff style? prolly not.)
Small disadvantage: Link
Even: Fox, Falco, C. Falcon, Ganondorf:
Now with fox/falco it is mainly stage dependent because he can **** them good as much as they can him.
C.Falcon- is i believe who combos better and in the marths case how fast he can get to edge guarding. Just stay on top in this battle dont let the falcon gain control cuz if u do there goes ur stock. Grabs,dblfair, fair , dtilt, ftilt, jab, nair, and tipped fsmashs all **** him good.
Ganon-This is very debatable but i believe ganon has the advantage here, ganons aerials are better than marths knockback and power wise. Just watch yourself ganons can end a marths stock quickly stay on your toes and space like youve never spaced before. This one is all about spacing your own combos, and DI. You'll need good DI here.
Small advantage: Yoshi, Ness, Roy
Strong advantage: Peach, Samus, Ice Climbers, Mario, Dr. Mario, Luigi, Kirby, Jigglypuff, the rest of low tier.
---------------
Combos
---------------
People always aks what are good combos for marth. There arent really any set combos for him (or for any character for that matter except maybe fox/falco) because of DI and such. But here are a few i use/ others have used.
*Nair-Dblfair-fsmash*-low/mid percents
*Fthrow-Fsmash* (classic!!)low/mid/high percents *high percents require a wavedash*
*Dash-atk-utilt-fsmash*(fast fallers only)*mid percents around 40ish i think*
*Fthrow-x until they learn to DI-fsmash*(who doesnt know this?!)*low percents*
*Dblfairx2-fsmash*low to mid percents*
**Ken combo(fair to dbl jump dair)*any percent above 20*
**Dblfair-fthrow-Dblfair-fsmash*
**Fthrow-dblfair-fthrow-fsmash(my personal fav.)*
**uthrow until around 21-24% if they dont tech. fsmash it should be a tipper*
**uthrow/utilt to about 45ish then finish with a tip.*
***True ken combo(fair across the stage when near the edge fair dbljump dair)*
++++++++++++++
Marths main kill moves
+++++++++++++++
Fsmash-
Generally his best move kill wise all-around. Just make sure u hit with it an space well so you can get the tip. If you miss you WILL be comboed by anyone remotely good at this darn game it is his laggiest move sadly enough. Just DONT spam it. Very good edgeguarding move
Utilt-
Good move, combo starter, good KO properties and such just dont spam it TOO much.
Dair-
Best time to use it use it is in the ken combo it just looks sexy when u get that combo off. However it is one of his laggiest moves so use it sparingly.
Nair-
Its iffy but its still a good KO move. Not that much lag use to kill at high percents.
Reverse dolphin slash/Dolphin slash-
VERY good KO move. can KO easily, has very high knock back. Just please w/e u do dont miss....haha.
Shieldbreaker-
Is also abit on the laggy side but is a very strong edgeguarding tool. Can and usually will kill jiggs after a missed sleep. Very strong when charged (if theres time).
more coming soon..........(ive got skool lol)