I started thinking about this when I noticed that Pikmin can walk right over spikes and thought of how great that would be for grabbing, but I was wondering if anyone had some good ideas for an Olimar-based stage. some points I thought of:
-Somehow incorporating spikes to use grabs more easily
-low platforms so that U-Smash can attack from beneath
-Low ceiling to make it easier to KO w/ U- Smash
And lastly, multiple ledges to ease recovery. This would work by making the stage have "layers": make the top layer wide to make the primary ledges, then indent the next layer by one block, widen the third layer to make two more ledges, and so on.
Anyone have any ideas, or have already made a stage?
-Somehow incorporating spikes to use grabs more easily
-low platforms so that U-Smash can attack from beneath
-Low ceiling to make it easier to KO w/ U- Smash
And lastly, multiple ledges to ease recovery. This would work by making the stage have "layers": make the top layer wide to make the primary ledges, then indent the next layer by one block, widen the third layer to make two more ledges, and so on.
Anyone have any ideas, or have already made a stage?