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Giving Melee Alts Their Respective Voices Help

Amazerommu

Smash Lord
Joined
Jan 4, 2013
Messages
1,147
Location
Kentucky
So I'm trying to work on giving the doods with Melee alts in 3.0 their respective voices and such and the main question I have is regarding where to alter the crowd chants and ko sounds. I've looked all through various FitCharacter.pac files and can't seem to locate where these sfx are used.

I do understand the limit of space when it comes to giving alts their own sfx. This is not a problem for me. I just can't seem to figure out where to make it so that depending on what costume is selected, that it plays either one chant or the other, or one ko sound, or the other, for respective costumes.

I know you all (PMBR) were able to change these for Roy and Mewtwo so any help would be greatly appreciated. I know there are a lot of people who have requested this and I do believe it can happen!!
 

Xenozoa425

Smash Ace
Joined
Jun 6, 2012
Messages
917
Location
Palm Beach Gardens, FL
NNID
tehross425
3DS FC
3754-7153-5146
Roy and Mewtwo use sound files from Duon and Galleom, respectively. And I don't think it'd be possible to give a character two different crowd chant SFX files.
 

Amazerommu

Smash Lord
Joined
Jan 4, 2013
Messages
1,147
Location
Kentucky
Roy and Mewtwo use sound files from Duon and Galleom, respectively. And I don't think it'd be possible to give a character two different crowd chant SFX files.
Ya I know they use Duon and Galleon as I've already investigated their sound effects, and if I'm not mistaken they don't have Crowd Chant SFX. The PMBR had to make it so those sounds play whenever those characters... Whatever... Lol and I haven't been able to figure out how to change it. Otherwise I believe that Roy and Mewtwo would default to their 'original' sounds.
 
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