I got a small amount of satisfaction from this update, but I'm always looking for more.
Key Points
- During actual TRAILER in the Andross Assist Trophy section we see bowser being hit 3 times and then flying away into the bubble at the top right corner of the screen. When he is flying it looks almost identical to the animation from melee when he is sent flying.
- At the same moment we see what his percentage bar and symbol looks like and i must say i'm pleased (afterall, it has bowser on it)
- Much later in the trailer (near the end) we see peach using some sort of singing move and Bowser dancing along gracefully. Bowser's still got it peoples ;P
- Moving onto the character introduction video we see Bowser getting knocked up and beginning to fall from a light damage dash attack (along with a couple other characters)
- We see Bowser's edgehog animation (I was hoping a getup attack would come after so I could see if it was the same haha)
- We also see his getup roll, which looks nearly identical to his oer 100% getup roll from melee, so I'm assuming that several animations themselves are very much similar
This is all I got out of this update, more than I get out of most *shrug*
Key Points
- During actual TRAILER in the Andross Assist Trophy section we see bowser being hit 3 times and then flying away into the bubble at the top right corner of the screen. When he is flying it looks almost identical to the animation from melee when he is sent flying.
- At the same moment we see what his percentage bar and symbol looks like and i must say i'm pleased (afterall, it has bowser on it)
- Much later in the trailer (near the end) we see peach using some sort of singing move and Bowser dancing along gracefully. Bowser's still got it peoples ;P
- Moving onto the character introduction video we see Bowser getting knocked up and beginning to fall from a light damage dash attack (along with a couple other characters)
- We see Bowser's edgehog animation (I was hoping a getup attack would come after so I could see if it was the same haha)
- We also see his getup roll, which looks nearly identical to his oer 100% getup roll from melee, so I'm assuming that several animations themselves are very much similar
This is all I got out of this update, more than I get out of most *shrug*