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Getting out of a shine and combo damage.

Zeron

Smash Apprentice
Joined
Apr 29, 2007
Messages
101
Couple of questions from an amateur Falco.

1. You can jump out of a shine or wavedash out of it. When would you use one over the other?

2. How much damage should I be able to get off an opponent in a combo?
 

LaserBust

Smash Journeyman
Joined
May 21, 2007
Messages
308
Location
NewportNewZ,Va
Where do u ppl get so many questions. lol. I kno I've gotten so many post from the Falco boards..

1) If the shine hits jump cancel out of it into a combo. You could follow it up with multiple shines for floatys or low ceiling stages for the KO, or you could follow it up with a drill kick into another shine or just w/e.. have fun with it. If you whiff than its a good idea to wavedash backwards to avoid being punished. Or wavedash forward to continue yur assault. If they shield it I suggest you shorthop into a pillar... Or grab em.

2)There is no % you should be doing rly. Shine + 1 air attack shud get it to about 8-16 mayb a little more.. just depends on how long you can keep it going and who you r fightining.
 

SCOTU

Smash Hero
Joined
Mar 16, 2007
Messages
6,636
Location
MI
well, there are a bunch of basic 0-something combos that work on varying characters, for instance, shine>shine>shine>dair>shine>dair>shine>nair/uair on fox/ falco and that does a bunch, or the dair>shine>dair>utilt>uair/nair/bair/dair on marth. I think Shiz had a thread on combos and damages, it might have gotten to the second page.
 
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