• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Gecko OS- Indiv. Pkmn, + Melee/N64 Help

TheDesuLord

Smash Rookie
Joined
May 18, 2011
Messages
1
Here is the issue.
I am using the custom Stage selection from KC.MM that is the Melee/N64 V2. (forgot the exact title)
-
I have done my fair share of work before coming onto here and asking for help, but alas i've hit a dead end.
-
I know the codes in the SD> Code- lead to loading the codes in the Private folder (Where the folders for fighter, menu, stage, etc. are listed ) .
For the life of me I cannot figure out how to add the codes that prevent the trainer from switching pokemon after death, or prolonged usage. I really do not want to have to drop the Stage Selection that i currently have from the Mod.
Any ideas?
--
Note:
Adding the characters such as Zelda/ Sheik/ ZSS/ 3 pokemon/ are no issue.
It lies within adding the code so that the Pokemon do not switch upon death,
When I do that the game freezes upon selecting "BRAWL"
 
Top Bottom