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Ganon vs CF

linkmastersword

Smash Lord
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Jun 22, 2006
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Herndon and Newport News, Virginia
out of all the "clones" in the game, I'd say these two are by far the most different.

I was thinking about it, and to play a captain falcon well, you must
-be very precise
-have great timing
-be able to flow from one attack to another

for ganon it's so different.
-spacing well
-be patient (cf = most impatient character in the game)
-punish opponent when they make a mistake.


I was always wondering why I couldn't play a decent falcon, yet I main ganon and they are practically the same. it pissed me off actually, because I want to be good with cf so badly, but I feel that my years of ganon-ing may have screwed me over.

what do you guys think about this, and if you feel that I've gotten the play style wrong just tell me what you think. or if you think that other clones are more different than cf/ganon explain why.
 

ThatGuy

Smash Master
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Jul 26, 2005
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Laval-Ouest, Quebec, Canada
for ganon it's so different.
-spacing well
-be patient (cf = most impatient character in the game)
-punish opponent when they make a mistake.
LOL!

Because OBVIOUSLY spacing, patience and punishment has NOTHING to do with Falcon's game.

You obviously have no concept of how to play Falcon, at least properly.

I was thinking about it, and to play a captain falcon well, you must
-be very precise
-have great timing
-be able to flow from one attack to another
LOL!

Because OBVIOUSLY precision, timing, and flowing from one attack to another has NOTHING to do with Ganon's game.

You obviously have no concept of how to play Ganon, at least properly.





And you're in the wrong forum for this kind of conversation.
 

Endless Nightmares

Smash Master
Joined
Sep 23, 2006
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MN
LOL!

He's OBVIOUSLY saying that CF and Ganon require two extremely different styles of gameplay, much more different than the other sets of clones.

You obviously have no concept of what he's talking about.
 

ThatGuy

Smash Master
Joined
Jul 26, 2005
Messages
3,089
Location
Laval-Ouest, Quebec, Canada
Haha, I do, I was just trying to make a funny post ;) I was hoping other people would offer advice, or better yet he asked the Falcon forums, but I guess no one wants to so I'll do it.

I would say that the characteristics that he pointed out for Ganon are probably as, if not more important for Falcon than the characteristics he pointed out for Falcon were. Have fun figuring that sentence out.

Falcon = most impatient character in the game? If that's your belief, then you are the most impatient player of this game, no character can determine someone's patience.

Spacing is pretty important, but for Falcon, it basically boils down to not getting grabbed. But that applies for most people.

Falcon is known as the king of punishment. You mess up a tech, a move, KNEE! Falcon is much more effective at punishing than Ganon.

They are completely different playstyles, however. As such, they should be treated as different playstyles. But keep a cool head when playing Falcon. Most people make the assumption that overwhelming speed makes up for anything Falcon does. You're going to screw yourself that way. Learn to think on your feet and you'll do fine. But it would help if you told us what your playstyle was like before asking if your playstyle needs improvement. And be patient no matter what character you're playing!
 

linkmastersword

Smash Lord
Joined
Jun 22, 2006
Messages
1,587
Location
Herndon and Newport News, Virginia
well, clearly the most impatient character in the game goes to falco, becasue he's always doing something, when he's not comboing, he's shling.

It's weird playing cf, because I have the tendency to play like Gdorf, which is like, alot of wave landing so I can position myself to do well spaced aerials, and it seems to not work that well.

I agree on the punishing arguement though, I guess I was wording my point poorly. ganon's main game is punishing more than cf, because ganon really can't do anything unless some one messes up. it seems to me that cf has a few more options, and can make some one mess up by dash dancing and mind games.

one thing these two characters have in common is that I think they are the 2 characters that need to most mind games out of all of them. except maybe m2 and ness and yoshi, the whole double jump cancel is just glorious for mind games.
 

ThatGuy

Smash Master
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Jul 26, 2005
Messages
3,089
Location
Laval-Ouest, Quebec, Canada
well, clearly the most impatient character in the game goes to falco, becasue he's always doing something, when he's not comboing, he's shling.
What? That means Falco is active, not impatient. A good Falco is patient enough to wait for, or create an opening with those lasers to combo properly.

Like I said before, a character doesn't determine the patience of a player, it's that player themself. In fact, Falco has the opportunity to be patient because those lasers require minimal thinking effort and allow the player to focus on what the should do next, actually forcing the opponent to become frustrated and impatient.

Every character's game lies on punishment, if you can punish someone's mistakes you can win a match, no matter who you are. It applies to everyone. Ganon's game is no different. While Ganon may have to punish that missed Fsmash with a Fair, Fox still has to punish a poor tech with a grab, and Peach still has to punish poor DI with a Dsmash. It's no more important for Ganon as it is for everyone else.

And I've said it once and I'll say it again: characters don't need mindgames, PLAYERS do! I might as well point you in the direction of that "Mindgames don't exist" thread, because saying "double jump cancels are glorious for mind games", wtf? Do they "enchance" your mind games? Are they "mind games" themselves? Every character requires "mindgames" to use properly, whether it's Bowser or Fox.

For a good CF game, I wuld concentrate heavily on working on a very solid dash dance game. Use Falcon's insanely long dash to create awesome openings, and grab and ****. And BE PATIENT, or else you will get destroyed. Falcon doesn't have a good recovery to rely on after that ;)
 
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