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Game&Watch: rainbow tortoise drives me crazy!

YrxO

Smash Rookie
Joined
May 3, 2013
Messages
4
Location
France
Hey guys

I've been working on editing some textures, especially on Mr. Game&Watch as I haven't found any really good one.
So I've tried to change the color of his attacks since I'm trying to make a texture with a green Bair, a red and yellow F-smash, etc.
I'm currently editing the "Mars, Minty and Maritime G&W" texture (one of the best texture in my opinion ;)).
I've added a new color sequence in the .pac file, and here is the problem.

Using BrawlBox, I've exported the color sequence about Neutral-B and imported in the Bair archives . Here is the modification I've done.

[collapse= Color Sequence][/collapse]

The only difference (the only one I've found) in the two CLR sequences is the first color, which is green in the second color sequence.
Whereas the first sequence set the right color for each Game&Watch texture in game (00 for black G&W, 01 for red, etc), the Bair, using the second sequence, randomly change color between all those in the color sequence.
Here is the result in game.

[collapse=rainbow tortoise]
[/collapse]

Does someone know why this is like that? And how can I change that?
 

hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
If I had to guess, it's because you added colors in a spot that normally doesn't have them, and the game doesn't like that for whatever reason. G&W's file is tricky, and I'm not sure that anyone really knows too much about how he works or how to fix this. Also, I notice that you have AnimationData[9] directly under ModelData[5], which is not where it is in the normal file. Try putting them back in the correct order, although I have no idea if that will change anything.
 

YrxO

Smash Rookie
Joined
May 3, 2013
Messages
4
Location
France
If I had to guess, it's because you added colors in a spot that normally doesn't have them, and the game doesn't like that for whatever reason. G&W's file is tricky, and I'm not sure that anyone really knows too much about how he works or how to fix this. Also, I notice that you have AnimationData[9] directly under ModelData[5], which is not where it is in the normal file. Try putting them back in the correct order, although I have no idea if that will change anything.

You confirmed what I've found searching on Google about G&W's file.
Concerning the order, their are in the right order in my .pac file, i've just put them together for the picture so there isn't any other BRes Pack.
I'm still looking for the right "file", we'll see if I manage to find something.
 

Kati

Smash Lord
Joined
Mar 22, 2010
Messages
1,471
!! that looks so cool! Can you share that file?
 

YrxO

Smash Rookie
Joined
May 3, 2013
Messages
4
Location
France
!! that looks so cool! Can you share that file?

Here is the download.
You'll have to change both .pac and .pcs file.

But the change will affect all textures, not only the black one.
By the way, my .pac file doesn't contain the original textures but the "Mars/Minty/Maritime G&W".
 

Kati

Smash Lord
Joined
Mar 22, 2010
Messages
1,471
Lovely! thank you so much. RAINBOW TURTLE TIME.
 

Soulstice Music

Smash Cadet
Joined
Jan 6, 2011
Messages
30
Yeah, it would be awesome to have a 2.6 G&W with everything normal (black parachute, black manhole, etc.) except for the rainbow turtle.
 
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