None of those got perfect tens on multiple sites though. That's why no one's talking about them.
I'm not sure what you're talking about, but Bioshock infinite got 10s out the ass.
Let's use Game Informer, for example, a widely-read magazine in NA (not sure about EU).
1992: Street Figther II (July)
1993: Mortal Kombat (September)
(for some reason three years are skipped)
1996: Super Mario 64 (September)
1997: Final Fantasy VII (September)
1998: Ocarina of Time (November)
1999: Super Smash Bros. (April)
2000: Tony Hawk 2 (September)
2001: Metal Gear Solid 2 (November)
(For some reason four years are skipped)
2005: Resident Evil 4 (January for GCN, October for PS2)
2006: Twilight Princess (November)
2007: Bioshock (August)
2008: GTA4 (April)
2009: Uncharted 2 (October)
2010: Red Dead Redemption (May)
2011: ES5 (November)
2012: ME3 (March for PS360 and PC, November for Wii U)
Notice how a vast majority of these games were released in the fall. There is a reason why you see so many triple-A releases in the fall. At that point, most people will have forgotten about releases for earlier that year. Thus, giving these triple-A releases a higher chance of getting game of the year.