windlessusher
Smash Journeyman
So I was playing White Knight Chronicles and it got me thinking about the things some video games do that are real icing on the cake.
Sure, you're not gonna go out and buy every game that does it, nor do you get peeved if it's not there, but the game design that if it's in a game you like you give it a nod of approval.
Or, if you want, talk about game design you wish games did that may not have been done before.
I immediately thought of two things.
Outfits. So you're playing your RPG, and you find this one armour set that you think looks pretty badass(orhot), but it is objectively worse than an armour piece you find later, even tho it doesn't look nearly as cool. So I appreciate games like Bravely Default that do give you the option of having static outfits that you have regardless of what equipment you're wearing.
And Dynamic Battle Music. Even if you got the most superspecialawesome spectacular piece of audible ecstacy, it does lose it's luster after you hear it for the 69th time, so I appreciate games like Kingdom Hearts where, at the very least, each area has it's own battle theme.
Sure, you're not gonna go out and buy every game that does it, nor do you get peeved if it's not there, but the game design that if it's in a game you like you give it a nod of approval.
Or, if you want, talk about game design you wish games did that may not have been done before.
I immediately thought of two things.
Outfits. So you're playing your RPG, and you find this one armour set that you think looks pretty badass(orhot), but it is objectively worse than an armour piece you find later, even tho it doesn't look nearly as cool. So I appreciate games like Bravely Default that do give you the option of having static outfits that you have regardless of what equipment you're wearing.
And Dynamic Battle Music. Even if you got the most superspecialawesome spectacular piece of audible ecstacy, it does lose it's luster after you hear it for the 69th time, so I appreciate games like Kingdom Hearts where, at the very least, each area has it's own battle theme.