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Smash Wii U Game Crashing Smash 4 Glitch: Fusion Cuisine

D

Deleted member

Guest
Do you guys know that fusion glitch that happens on the 3D World stage in Smash Wii U? If not, then let me explain how to do it. Go to the 3D World stage, wait until Nabbit appears, turn the speed down to 1/4 (or any other speed that requires you to hold a button to unpause), Hold L, grab Nabbit, throw him, then let go of L, then after that, go back to normal speed (x1 preferred). (this is training mode btw)

https://www.youtube.com/watch?v=SsXjZDPmkzQ&feature=youtu.be

Usually people will only grab one character at a time, and if they grab another character while Nabbit is in the glitch, Nabbit will be freed while the other character escapes, thus diverting the threat of the game crashing.

Well... i've found a way around that: Do the glitch against Nabbit, then go back into a Hold L mode, grab your training partner now, and do the glitch with them. If done correctly, both Nabbit and your training partner should be in the glitch, but it's not over... Now go back into a Hold L mode, grab another character, and "throw" them. What should happen is before the throw even initiates, the game will immediately crash, so, in a way, this is almost like Smash 4 equivalent to that Pikmin Stacking glitch that Olimar could do on Green Greens in Brawl.

As of now, i am undecided as of whether or not i want Sakurai to patch this out. But maybe if this gets enough attention, Sakurai will make a patch for it, and potentially a balance patch as a bonus too or something.

And this thread was not made to troll or say "in your face Sakurai", this thread was simply made to educate you guys, and because this technique is so funny that it felt necessary to share it to the public.

If you already knew though, then my apologies.
 
Last edited by a moderator:

stancosmos

Smash Journeyman
Joined
May 22, 2006
Messages
489
Do you guys know that fusion glitch that happens on the 3D World stage in Smash Wii U? If not, then let me explain how to do it. Go to the 3D World stage, wait until Nabbit appears, turn the speed down to 1/4 (or any other speed that requires you to hold a button to unpause), Hold L, grab Nabbit, throw him, then let go of L, then after that, go back to normal speed (x1 preferred). (this is training mode btw)

Usually people will only grab one character at a time, and if they grab another character while Nabbit is in the glitch, Nabbit will be freed while the other character escapes, thus diverting the threat of the game crashing.

Well... i've found a way around that: Do the glitch against Nabbit, then go back into a Hold L mode, grab your training partner now, and do the glitch with them. If done correctly, both Nabbit and your training partner should be in the glitch, but it's not over... Now go back into a Hold L mode, grab another character, and "throw" them. What should happen is before the throw even initiates, the game will immediately crash, so, in a way, this is almost like Smash 4 equivalent to that Pikmin Stacking glitch that Olimar could do on Green Greens in Brawl.

As of now, i am undecided as of whether or not i want Sakurai to patch this out. But maybe if this gets enough attention, Sakurai will make a patch for it, and potentially a balance patch as a bonus too or something.

And this thread was not made to troll or say "in your face Sakurai", this thread was simply made to educate you guys, and because this technique is so funny that it felt necessary to share it to the public.

If you already knew though, then my apologies.

Perhaps this could be a potential exploit for hackers like me to do our work?
umm.. He doesn't decide to do balance patches just because he was already patching a glitch.. that's quite the hoop dream. Also you should just post a video, that description was a little wonky and i'm not sure what this glitch even does. And people use the term "game breaking" for techniques that make it way too easy to win, or are impossible to stop. Not random sequences of events you can do in training mode to crash the game.
 

Xermo

Smash Champion
Joined
Feb 19, 2013
Messages
2,811
Location
afk
NNID
SSBFC-Xerom
3DS FC
4425-1998-0670
Perhaps this could be a potential exploit for hackers like me to do our work?
I don't think you quite understand the difference between manipulating a boot sequence exploit and simply forcing a crash from overlapping parameters.
 
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D

Deleted member

Guest
umm.. He doesn't decide to do balance patches just because he was already patching a glitch.. that's quite the hoop dream. Also you should just post a video, that description was a little wonky and i'm not sure what this glitch even does. And people use the term "game breaking" for techniques that make it way too easy to win, or are impossible to stop. Not random sequences of events you can do in training mode to crash the game.
Okay, i uploaded a vid
I don't think you quite understand the difference between manipulating a boot sequence exploit and simply forcing a crash from overlapping parameters.
It was designed to be a joke, though that's not to say that i won't find an exploit. Thanks for the input!
 

Archimedes

The Rad Simisear
Joined
Sep 16, 2014
Messages
606
Location
Sacramento, CA
Switch FC
7772-6031-3529
It doesnt seem like a glitch that would NEED to be patched like unless your trying for it its not to much of a problem but it still might eventually be patched so idk.
 
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