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Funky B-Throw Glitch

TheFast

Smash Lord
Joined
Mar 24, 2008
Messages
1,010
Location
Jacksonville
It looks like his throw got the movement of Fox's forward-smash then the grab ended when they hit the air push fox downward. It does look useful if it can be duplicated.
 

Empy

Smash Ace
Joined
Jun 18, 2007
Messages
659
Location
Zoetermeer, The Netherlands (it ain't much, if it
When you hit a shield characters will be pushed backwards, Fox did this to Ike, then the Ike shieldgrabbed him and then used his backthrow while there was still a bit of the sliding animation left, this triggered the air release caused by changing stages much like you would have on a landing Delfino platform or a changing Castle Siege or something.

Don't think it'll be easy to duplicate and certainly not useful.
 

HeroMystic

Legacy of the Mario
Joined
Aug 3, 2008
Messages
6,473
Location
San Antonio, Texas
NNID
HeroineYaoki
3DS FC
2191-8960-7738
There has been cases where the hitstun is so low that you're able to grab while getting hit. However I haven't seen a case like this before. The above post seems to be correct though. Fox's F-Smash movement got transferred over to the grab, which caused a momentum push to both of them. The throw wasn't completed though cause they got pushed off the stage, which is why Fox actually fell instead of being pushed downward.

It's a glitch, but nothing you can do with it.
 

Kinzer

Mammy
Joined
Jun 2, 2008
Messages
10,397
Location
Las Vegas, NV
NNID
Kinzer
3DS FC
2251-6533-0581
^ What they said, and besides, I don't think it's as practical as it is useful.
 
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