Bushando64
King of the 64-Bit Realm
- Joined
- Jun 26, 2014
- Messages
- 43
- Location
- Cinnabar Island, NY
- NNID
- Bushando
- 3DS FC
- 1547-5186-5659
- Switch FC
- SW 5128 8278 7987
![](https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfp1/v/t1.0-9/970536_10152616155545673_5536751424160346482_n.jpg?oh=b57e080f66548aaa1819cf86ae02408c&oe=54CC859E&__gda__=1422371607_7123dd64b869be6ada1b47d8fa4b0e96)
Welcome to our very first tournament in association with Jay St. Video Games, brought to you by Schenectady Smash!
Facebook Event Page
*General Tournament Information*
- Location: 131 Colonie Ctr, Albany, New York 12205 (first floor, neighbor to Gertrude Hawk Chocolates)
- Singles only
- Double Elimination
- Entry Fee: $5 (per person, per event)
- Timeslots
+ Sign-Ups for Melee: 3:00 - 3:30 PM
+ Melee Singles: 3:30 - 5:00 PM
+ Sign-Ups for Brawl: 5:00 - 5:30 PM
+ Brawl Singles: 5:30 - 7:00 PM
+ Sign-Ups for Project M: 7:00 - 7:30 PM
+ Project M Singles: 7:30 PM - 9:00 PM
- Cash Prizes (pot-inclusive, modified 60/30/10 split)
- Bring your own controller
- Food and drink will NOT be provided, but we're located in a mall, so you will have plenty of options
![](http://wiki.shoryuken.com/images/d/d9/SSBM.png)
General Rules
- 4 Stocks
- 8 Minute Time Limit
- Items are disabled.
- Stalling with moves such as Jigglypuff's Rising Pound or Peach's Wall Bomber is banned.
- Glitches such as Ice Climbers’s Freeze Glitch and Mewtwo’s Soul Stunner are banned.
- Pause option is disabled in the game menu. If left on, accidental pausing mid match forfeits a stock.
- You may not choose any stage you have won on during a set, unless agreed by both players.
- A tie is determined by most stocks, and then if still tied, by percentage. If percentage is tied, the match is fully replayed.
- Playing as Master Hand is banned.
Stage List
- Neutral Stages
+ Final Destination
+ Battlefield
+ Yoshi’s Story
+ Dream Land
+ Fountain of Dreams
- Counter-Pick Stages
+ Pokemon Stadium
Match Procedure
- Players select their characters. Either player may choose to Blind Pick. In this case, each player secretly tells a third player their character before picking with the third player verifying their selections.
- Players play Rock-Paper-Scissors. Winner chooses between selecting controller port or first Stage Strike
- Players take turns removing stages from the Neutral Stages list above based upon the results of the previous rule. The first player to strike removes one(1) stage from the list, the second player removes two(2), and the first player then chooses from the remaining two(2) stages.*
- The players play the first match of the set.
- Winning player of the preceding match bans a stage from the full list of stages, both Neutral and Counter-Pick. (Does not apply to Best of 5 sets.)
- The Losing player of the preceding match picks a stage for the next match. Cannot choose the stage banned in the previous step, nor a stage they've already won on during this set, unless agreed.
- The winning player of the preceding match may choose to change characters.
- The losing player of the preceding match may choose to change characters.
- The losing player of the preceding match may change their controller port.
- The next match is played.
- Repeat Steps 5 through 10 for all subsequent matches until the set is complete.
*Two players may agree on a stage without striking, or they may both decide to select "random" which are set to all legal stages.
![](http://vgboxart.com/resources/logo/706_super_smash_bros_brawl-prev.png)
General rules
- 3 Stock
- 8 minute timer
- Items are set to "off" and "none"
- All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)
- In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
- No player may choose a stage they have already won on in that set unless agreed upon by both players.
In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
- If the timer runs out, the victor is determined first by stock and then by percentage.
- Metaknight's Infinite Cape glitch is banned.
- If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- Stalling is banned. Stalling is the act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match*
2. Opponents start the stage striking procedure**
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match.
**Two players may agree on a stage without striking, or they may both decide to select "random" which are set to all legal stages.
Stage Lists
- Starter
+ Battlefield
+ Final Destination
+ Halberd
+ Lylat Cruise
+ Pokémon Stadium
+ Smashville
+ Yoshi's Island (Brawl)
- Counter
+ Brinstar
+ Castle Siege
+ Delfino
+ Distant Planet
+ Frigate Orpheon
+ Green Greens
+ Jungle Japes
+ Luigi's Mansion
+ Norfair
+ Pictochat
+ Pirate Ship
+ Pokémon Stadium 2
+ Rainbow Cruise
+ Yoshi's Island (Melee/Pipes)
- Banned
+ 75m
+ Big Blue
+ Bridge of Eldin
+ Corneria
+ Flat Zone 2
+ Green Hill Zone
+ Hanenbow
+ Hyrule Temple
+ Mario Bros.
+ Mario Circuit
+ Mushroomy Kingdom I
+ Mushroomy Kingdom II
+ New Pork City
+ Onett
+ Port Town Aero Dive
+ Rumble Falls
+ Shadow Moses
+ Skyworld
+ Spear Pillar
+ The Summit
+ Wario Ware
Additional Rules
- Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overtime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.
- Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental interference and delay for tournament matches.
- The Mages DQ rule: After a match has been called, if a player is two minutes late he will receive a warning. At four minutes late, he will be given a loss for the first game of the set. After six minutes, he will be given a loss of the entire set.
![](https://i.ytimg.com/vi/-QCBnlHeOwA/0.jpg)
General Rules
- Game Settings: 4 Stocks, 8 Minute Time Limit, Best of 3 Games. Finals are Best of 5.
- Items are disabled.
- Input buffer is disabled.
- All chain grabs and infinites are legal.
- Pause option is disabled in the game menu. If left on, accidental pausing mid match forfeits a stock.
- You may not choose the last stage you have won on during a set, unless agreed by both players.
- If time runs outs, the tie is determined by most stocks, and then if still tied, by percentage. If percentage is tied, a 1 stock, 3 minute match is played.
- Playing as Giga Bowser is banned.
Stage List
- Neutral Stages
+ Final Destination
+ Battlefield
+ Smashville
+ Pokemon Stadium 2
+ Dreamland (64)
+ Fountain of Dreams
+ Yoshi’s Story (Melee)
- Counter-Pick Stages
+ Yoshi’s Island (Brawl)
+ Pokemon Stadium 1
+ Lylat Cruise
+ Wario Ware
+ Green Hill Zone
+ Skyloft
+ Skyworld
Match Procedure
- Players select their characters. Either player may choose to Blind Pick. In this case, each player secretly tells a third player their character before picking with the third player verifying their selections.
- Players play Rock-Paper-Scissors. Winner chooses between selecting controller port or second Stage Strike
- Players take turns removing stages from the Neutral Stages list above based upon the results of the previous rule. The first player to strike removes one(1) stage from the list, the second player removes two(2), the first player removes two(2) and the second player then chooses from the remaining two(2) stages.*
- The players play the first match of the set
- Winning player of the preceding match bans three stages from the full list of stages, both Neutral and Counter-Pick. (Does not apply to Best of 5 sets)
- The Losing player of the preceding match picks a stage for the next match. Cannot choose the stage banned in the previous step, nor a stage they've already won on during this set, unless agreed.
- The winning player of the preceding match may choose to change characters.
- The losing player of the preceding match may choose to change characters.
- The losing player of the preceding match may change their controller port.
- The next match is played
- Repeat Steps 5 through 10 for all subsequent matches until the set is complete.
*Two players may agree on a stage without striking, or they may both decide to select "random" which are set to all legal stages.
All rules and regulations may be subject to change in accordance with the tournament organizers, Schenectady Smash administrators, and/or Jay St. Video Games staff. Any discourteous actions that occur during tournament and/or store hours--and if persistent issues arise after sufficient warning(s)--you may be asked to leave the premises without necessary explanation of the incident.
Any questions/comments/suggestions can either be addressed here or on the official Schenectady Smash group page. If any posts are deemed offensive and/or off-topic in any way, they may be deleted with or without notifying the poster and will be up to the discretion of the hosts.
We look forward to seeing you there~ :D
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