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Request Fox's Shine for Noob

marios92

Smash Rookie
Joined
Aug 7, 2015
Messages
10
As title said, i want to know if is possible to mod Fox's shine for the latter's noob player as me :D maybe with Crazy Hand or Package Injection, for remove the other animation frame of shine and got only the first frame, so to do a continuos shine, idk, by pressing down+B repeatedly :D Its possible?
 
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Punkline

Dr. Frankenstack
Joined
May 15, 2015
Messages
423
This can be done with Crazy Hand's Move Logic table.

If you replace the IASA function (input-based interrupt logic) of fox's shine with that of a standing state, your input for crouching will cancel the shine on the first frame.

Experiment with these pointer numbers for "IASA function" on the move logic table:
8008A4D4 -> standing
800CB334 -> falling



This doesn't seem to work on the air shine, so alternatively you can use an animation interrupt for the same effect by forcing a falling state. Note that doing this effects only the end of an animation, and so is actually 2 frames; but you can change it to 1 with FSM.

Experiment with these pointer numbers for "Animation Interrupt function" on the move logic table:
800CB2F8 -> falling
80099BD0 -> special falling (helpless)
80099E80 -> standing



For a couple more examples on using animation interrupts, see the bottom of this post from the Customized Movesets sub-forum
 
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marios92

Smash Rookie
Joined
Aug 7, 2015
Messages
10
Thank you Punky :) I'll try later today!

It is a pity that your impossible cancel doesn't work for me on console, but when i'll have a bit of time i'll try my theory: on a clear / untouched version of the game.
 

marios92

Smash Rookie
Joined
Aug 7, 2015
Messages
10
wow, on air shine, your method works perfectly! :D
But on ground don't work; maybe i must put falling even on ground shine??

EDIT: Punkline Punkline : No, no differences. Maybe i must try to input all numbers from aerial version?
 
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Punkline

Dr. Frankenstack
Joined
May 15, 2015
Messages
423
Try the animation interrupt method using the standing function (80099E80)

 
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