Pr0fessor Flash
Smash Master
As a Fox Player I have trouble shortening the Side B HELP me Please!
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Listen for the "Ding" noise then immediately press B.As a Fox Player I have trouble shortening the Side B HELP me Please!
It's something you will learn if you do them often enough. It's only matter of repetition. I haven't even ever mained fox and only use him occasionally in friendlies, but I still learned shorten after playing enough.But I have bad timing with Frames though
This is more for Falco.Listen for the "Ding" noise then immediately press B.
This. Falco's shorten vs Fox's shorten have different timings. After trying to shorten Fox's side-b for months and not being able to do so consistently, I tried Falco's shorten and I can do it with 100% consistency. Falco's shorten is an earlier timing so I was always doing Fox's shorten too early by just a few framesThis is more for Falco.
For Fox l wait for the *swoosh* sound.
Also it's important to know that this time is slightly flexible. Once you hear the sound paired with the tiny star flash animation onscreen after initiating your side b, you can begin to cancel at this point. Pressing b again at different times depends on how quickly it's canceled, and thus, the distance traveled.The timing is a lot later than you think. When I learned to shorten, I was pressing B to cancel prematurely.
I press it the moment before Fox begins to move. You can listen to the ding or wait before Fox starts the animation
If you mash 60 times a second aka one button press per frame you will be consistent, otherwise no.Can't you just mash B for this? It feels perfectly consistent mashing B when I shorten on Falco
So it's a frame perfect input then? And opting for a single input on a specific frame, a 1/60 chance, is somehow more consistent then mashing over the course of the start of the animation? Am I missing something here? Because that sounds insanely hard.If you mash 60 times a second aka one button press per frame you will be consistent, otherwise no.
It's not exactly frame perfect. If you hit the b button before the sound effect it can result in a flash cancel failure and fox will proceed to complete the attack at full length. After the sound effect and starlight animation appear, you have a short time to input b again. This input is slightly flexible, and when the b button is pressed will determine how short fox's cancel will become. Mashing isn't consistent and will prove to be a failure most of the time.So it's a frame perfect input then? And opting for a single input on a specific frame, a 1/60 chance, is somehow more consistent then mashing over the course of the start of the animation? Am I missing something here? Because that sounds insanely hard.
It is frame perfect, you need to press the exact frame to get the distance you want. There's 4 different ones each only lasting for 1 frame each, unless I'm mistaken.It's not exactly frame perfect. If you hit the b button before the sound effect it can result in a flash cancel failure and fox will proceed to complete the attack at full length. After the sound effect and starlight animation appear, you have a short time to input b again. This input is slightly flexible, and when the b button is pressed will determine how short fox's cancel will become. Mashing isn't consistent and will prove to be a failure most of the time.
I can tell you with certainty that you will be consistent at it if you just practice your timing at canceling the attack. Plenty of people here can do it, and so can you if you're willing to put time into practicing.
There is 4, as the time to cancel occurs between frames 20 and 24, but it's not frame perfect to the point that it has to be canceled on one exact frame. That's what the other poster was trying to understand (in terms of it being a frame perfect cancel). As there are 4 different frames to press b on, which frame you press the button on will determine the length of the illusion, as fox starts moving away on the 21st frame of the animation. With this, it allows a small amount of flexibility within those frames.It is frame perfect, you need to press the exact frame to get the distance you want. There's 4 different ones each only lasting for 1 frame each, unless I'm mistaken.
The main reason is good is because it's a mixup. Especially if you never play against people who know how to shorten consistently. You'll always try to cover the long illusion, but shortening and sweetspotting it is an excellent optionI don't see how canceling his illusion makes his recovery overpowered. It shortens travel distance, not increase it... It's helpful during ledge stalling, and useful for mind games, but that's basically it.
Because it's hard to cover both long side-b and short at the same time, you have to guess.I don't see how canceling his illusion makes his recovery overpowered. It shortens travel distance, not increase it... It's helpful during ledge stalling, and useful for mind games, but that's basically it.