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Footstool options. 0-death.

sl6ck

Smash Rookie
Joined
Dec 16, 2015
Messages
11



Fast fall upair, uptilt, and down-tilt all lead to a footstool at low percents. FF Uair being the most practical.

1. Climhazzard (spike), will trump if timed wrong.
2. Fair (spike), upair while facing away or PP before Fair.
3. Dair through platform (spike) or bounce him off stage (untechable)
4. Two or three footstools, depending on their recovery.

Feedbacks appreciated.

Ftilt, dtilt footstool limit break

Any idea what move jablocks with cloud?
 
Last edited by a moderator:

ぱみゅ

❤ ~
Joined
Dec 5, 2008
Messages
10,010
Location
Under your skirt
NNID
kyo.pamyu.pamyu
3DS FC
4785-5700-5699
Switch FC
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sl6ck, I merged your posts, please try to avoid posting multiple times in a row as it is against the rules.

That being said, great job, keep on hitting the lab.
:196:
 

sl6ck

Smash Rookie
Joined
Dec 16, 2015
Messages
11
sl6ck, I merged your posts, please try to avoid posting multiple times in a row as it is against the rules.

That being said, great job, keep on hitting the lab.
:196:
Sorry unfamiliar with rules, thanks for help.
 

HoodsxX

Smash Apprentice
Joined
May 27, 2013
Messages
89
Location
Canada, Ontario
NNID
NanhouDrops
3DS FC
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You can also foot stool off of Cross slash x2, if you do it off of FH Dair, or Falling Uair
 

sl6ck

Smash Rookie
Joined
Dec 16, 2015
Messages
11
You can also foot stool off of Cross slash x2, if you do it off of FH Dair, or Falling Uair
Dthrow >> cross slash 2 >> footstool >> FF upair >> Footstool // repeat >> jablock with bair,ftilt >> f smash or limit break to finish 0-death.
 

HoodsxX

Smash Apprentice
Joined
May 27, 2013
Messages
89
Location
Canada, Ontario
NNID
NanhouDrops
3DS FC
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Dthrow >> cross slash 2 >> footstool >> FF upair >> Footstool // repeat >> jablock with bair,ftilt >> f smash or limit break to finish 0-death.
Because you have more lag when on the ground with cross slash x2 compared to the air, they could probably jump out of Dthrow into Cross slash x2. Did you test that with a live opponent?
 

sl6ck

Smash Rookie
Joined
Dec 16, 2015
Messages
11
Because you have more lag when on the ground with cross slash x2 compared to the air, they could probably jump out of Dthrow into Cross slash x2. Did you test that with a live opponent?
Its able to get to shielded. But if read is a regrab // repeat. I found uptilt, end of dtilt is best for starting footstool/jablock against high lvl opponents. I tend to camp limit break when opponents at 0. Baiting grabs to strt above combo.

Dthrow, pp utilt/ dtilt is most optimal imo.
 
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