• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Fixing Pj64k Errors.

Smasherx74

Smash Journeyman
Joined
Jul 31, 2009
Messages
407
Well as most of you know, Pj64k has a LOT of errors. Most to due with its Plugins and stuff. Also when you rename plugins it tends to crash more often or ds more so heres a simple guide to fix it.



Open Hex editor on Pj64k then go to the offset: 00063E80. You will see in the ACII value (if you're hex editor program has it) that says "audionamehere".dll you want to change it to
"AziAudio.dll" and then the line under it will say "GFXnamehere".dll you want to change it to
what ever your favorite GFX is or my custom one, "Ultra64kGFX1.0.dll". Then you click save and open up Pj64k, Remember you must have the plugins you renamed the default ones to in your plugin folder.



Downloads

Plugins (AziAudio and Ultra64kGFX1.0)

Hex Editor



Also Ultra64k is just a custom emulator. If anyone wants it you can get it here.

http://sites.google.com/site/ultra64k/home/download
 
Top Bottom