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Finding Stock Heads for Alt. Costumes?

ECHOnce

Smash Lord
Joined
Feb 22, 2014
Messages
1,191
Location
Bellevue, WA
I've been trying to find the stock head pic for Marth's new green alt costume, but can't find it via Brawl Costume Manager (3.4.9) or BrawlBox (v0.70).

The usual places to find them in BrawlBox, iirc, is:
- Open "projectm \ pf \ system \ common5.pac"
- Expand "common5_en > sc_selmap_en >MiscData[40] > Textures(NW4R)"
- Find and export desired stock image

But as I would assume is the usual for PM, the only stock images in that folder are the P1/P2/P3/P4 colored circle stocks that show up near the BPs. However, I know the recolored stock head images do exist, since they appear on the results screen under kills/deaths so...does anyone know how I could find them via Brawl Costume Manager or BrawlBox?
 
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Moydow

The fairest of them all
BRoomer
Joined
Aug 24, 2014
Messages
10,542
Location
https://experiencepoint.xyz
Yup.
STGRESULT.pac > 2 > MiscData[120] > Textures > InfStc.169 is green Sigurd!Marth.
Where you were looking would normally contain the icons that appear on the stage select screen in standard Brawl. These have been removed in Project M.
 

ECHOnce

Smash Lord
Joined
Feb 22, 2014
Messages
1,191
Location
Bellevue, WA
Thanks guys; I realized they were removed from there Brawl location, but couldn't figure out where else to look aha.
 

ECHOnce

Smash Lord
Joined
Feb 22, 2014
Messages
1,191
Location
Bellevue, WA
On another note, how should I find the source for files like BPs and Results Portraits that can't be found in the Brawl Costume Manager? When using BrawlBox, I can't find BPs for more than 2-3 costumes for each character in "project m \ pf \ info \ portrite", and Diddy's Results Portrait (assumable should be named "MenSelchrFaceB380.brres") is nowhere to be found in "project m \ pf \ menu \ common \ char_bust_tex"
 
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Peeta

Smash Cadet
Joined
Feb 20, 2014
Messages
47
Location
Quarryville, PA / Wheaton, IL
ECHO, what I did to replace Diddy's results screen portraits was duplicate another character's files in the same location, rename it to correspond with Diddy, and then replace all portraits in it to Diddy's, alternates included. Works great!
 
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