Well, I noticed a few things after watching the first Brawl trailer.
http://www.youtube.com/watch?v=7FO83eZdWks
- 0:21 - Link's Dair doesn't have the "bounce" effect any more. Once he hits the person, he just keeps going down.
- 0:45 - (Sort of obvious) Metaknight either swings multiple times in his Fair or something (like Link's in SSBM), or he can do "rapid-fire" mid-air. More complicated aerial combat in Brawl?
- 0:54 - Metaknight quickly dodges Pit's arrow. It just seemed a little different than a side-dodge, as he had virtually no lag.
- 1:21 - Wario's bike run's out of gas. (1-21-1:25) It looks like it makes him lose control. The bike can be destroyed (also indicated on the Brawl site).
- 2:29 - Check out Kirby's new jump sound :D.
- 2:20-2:24 - Looks like there's very little lag after Mario's smash moves, and they're generally completed faster. Either that, or the game was being run at a faster speed, or it was just cinematic.
I don't know if this has all been posted before, but whatever.
http://www.youtube.com/watch?v=7FO83eZdWks
- 0:21 - Link's Dair doesn't have the "bounce" effect any more. Once he hits the person, he just keeps going down.
- 0:45 - (Sort of obvious) Metaknight either swings multiple times in his Fair or something (like Link's in SSBM), or he can do "rapid-fire" mid-air. More complicated aerial combat in Brawl?
- 0:54 - Metaknight quickly dodges Pit's arrow. It just seemed a little different than a side-dodge, as he had virtually no lag.
- 1:21 - Wario's bike run's out of gas. (1-21-1:25) It looks like it makes him lose control. The bike can be destroyed (also indicated on the Brawl site).
- 2:29 - Check out Kirby's new jump sound :D.
- 2:20-2:24 - Looks like there's very little lag after Mario's smash moves, and they're generally completed faster. Either that, or the game was being run at a faster speed, or it was just cinematic.
I don't know if this has all been posted before, but whatever.