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Fantasy Smash - Tristate

Pakman

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So we have a series of tournaments coming up in in October in tristate. I am dubbing it Tristate's Smashtoberfest.

And I thought about the idea of fantasy smash.

Basically here is how it would work. We could have any number of fantasy games going on at once.

For each fantasy game there are 6 players. Each player must be either OOS or inactive in the tristate tourny scene. (Or not even close to a top player). We list about 25-30 tristate smashers.

We then proceed to have a draft. Each person picks 4 tristate smashers, and the draft picks will go 1, 2, 3, 4, 5, 6, 6, 5, 4, 3, 2, 1 .... etc.

Before each tournament in smashtoberfest we will list 6 psuedo-random pools of 4 smashers including all the smashers that the players have picked. (It is up to the fantasy players to figure out if a smasher will not be attending.) Then each fantasy player can bench one of their smashers. At the tournament the pools are played out.

The fantasy player gets points whenever their smashers take a stock, win a match, win a set, or have an OH GIRL moment. (OH GIRL moments are determined by a judging staff and will be used to even the playing field a bit. It could be a ridiculous combo or it could be the one stock super-scrub took from M2K.)

The person with the most points at the end is the winner. *High five.

The points system and the drafting process are still under development. Basically I want to do this for Tristate's Smashtoberfest, and it if actually works, I was hoping more regions could adopt something similar.
 

Pakman

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I really want to talk to Mogwai about how the Starcraft players do that grouping nonsense and possibly incorporate that in.
 

pockyD

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so wait; the matches you are counting for your fantasy league are separate from the actual tournament?

and the group selection for starcraft leagues is a really stupidly complicated process
 

Pakman

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so wait; the matches you are counting for your fantasy league are separate from the actual tournament?

and the group selection for starcraft leagues is a really stupidly complicated process
Yeah the fantasy pools are separate from the tournament. They are scheduled before the tournament so people can pick who they bench based on what pools exist before the actual tourny date.

Say, for example, of your 4 people, 2 of them are in the same pool (I will do my best to avoid this but it could happen.) You highest potential for points would be to bench one of the players in that pool. They still have to play their matches.

Right now I could see a sandbagging issue. The players have no incentive other then to appease the people who drafted them.
 

pockyD

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on a dumbed down level, it's seeded based on prior years' performances and qualifier results, then depending on the league and timing, they either...

1) are put into preset pools, then go in inverse order of seeding, giving each player a chance to swap the places of one or more players (higher seeds are allowed more swaps)
2) let players draft their pools going in seeding order
 

Pakman

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this honestly seems a bit too contrived; why not just tie it in to actual tournament results
Well then you don't know who is going to play whom. I like the idea of being able to schedule something. I guess I could tie them to tournament results, but that adds the issue of seeding and stuff into the equation and I feel like the balance will get majorly skewed for people who draft jman and M2K.
 

pockyD

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you could just make m2k and jman not draftable

but really, unless you give some sort of incentive, the players would be playing for nothing in this side pool, and as much as we like to think pride matters, we all know there are days when you 'don't feel like playing', especially with nothing at stake
 
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