• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Falcon Punch Combos

_kSo_

Smash Master
Joined
Nov 4, 2006
Messages
3,537
Location
Los Angeles, CA
here.

watch.


Xiao's Falcon on Falcon 1

Xiao's Falcon on Falcon 2

For mid-air falcon punches, I'm pretty sure that falcon needs to be at around 64-70% to do
uair dj FP

For the uair immediately z-canceled into full jump FP, I think it's more lenient; something like 75-85%

I'm not totally sure the correct percentages, but maybe they are a little off and that's why the last hit of my combos aren't registering in the combo counter?

anyway, in case you didn't know I AM aware of the combo counter reseting at the falcon punch. Regardless, I know these combos work even though I may have to tweak them a bit to make it perfect
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
The first one looks like it can be jumped out of, you can see the beginnings of Falcon's tumble animation.
I'm also not completely sure if the pivot grab is comboing but...that's trivial.
You might be able to hold off a bit on the Uair closest to the ground on the second combo.
 

chuckj

Smash Journeyman
Joined
May 31, 2007
Messages
229
Prince has some combos with uair double jump and falcon punch without the combo meter reseting. But I dont know if it only happens on japanese version
 

_kSo_

Smash Master
Joined
Nov 4, 2006
Messages
3,537
Location
Los Angeles, CA
Prince has some combos with uair double jump and falcon punch without the combo meter reseting. But I dont know if it only happens on japanese version
it's easier in the japanese version

superboom, I've seen you do FP combos like that before. What are the percentages you know?
 

SuPeRbOoM

Smash Master
Joined
Oct 27, 2005
Messages
4,509
Location
Edmonton, Alberta
it's easier in the japanese version

superboom, I've seen you do FP combos like that before. What are the percentages you know?
in the japanese version the attacker has less lag after the uair so you can FP after it, I play US version so I wouldn't know what percent lol

also falcons jump is higher in japanese version so the %'s are different
 

_kSo_

Smash Master
Joined
Nov 4, 2006
Messages
3,537
Location
Los Angeles, CA
in the japanese version the attacker has less lag after the uair so you can FP after it, I play US version so I wouldn't know what percent lol

also falcons jump is higher in japanese version so the %'s are different
I meant what were the percents that you knew for the US version lol
 

marthmaster04

Smash Ace
Joined
Aug 15, 2004
Messages
852
Lol this is why unless you're going for combo meter combos, dont use it. XD imo the combo meter is ********. :p Those are pretty good nonetheless. =D
 

AlanCiTuAndPope20

Smash Journeyman
Joined
Jul 9, 2007
Messages
327
I meant what were the percents that you knew for the US version lol


In the japanese version the percentages r different and easier. Anyway in the US version can do it.
It depends on which stage u'd make the FP. The most common %'s r from 65 -- until 95 % , I think(if u get a high jump).

http://www.youtube.com/watch?v=5RmYBfuwVgg

Just check the part : 03:55 - 04:03 . 06:27 - 06:50

Anyway it's not in Training Mode,lol.but of course the opponent does n't have any chance to jump out of it.

I saw some of ur vids and r nice ^^. Btw I didn't know that ur name is also Alan,lol so we could be good friends =P.
 

_kSo_

Smash Master
Joined
Nov 4, 2006
Messages
3,537
Location
Los Angeles, CA
I saw some of ur vids and r nice ^^. Btw I didn't know that ur name is also Alan,lol so we could be good friends =P.

Heh, thanks

and i watched your application video. i guess i learned something, but I left my n64 at school so i'll have to wait till i get back from spring break to try it out.

In any case, I figured your name would be Alan considering your gamer tag is "Alancitu." 0_o

but who knows some people put other people's first names in their gamer tags lol

but yea, we should chat about ssb64 sometime
 

AlanCiTuAndPope20

Smash Journeyman
Joined
Jul 9, 2007
Messages
327

Heh, thanks

and i watched your application video. i guess i learned something, but I left my n64 at school so i'll have to wait till i get back from spring break to try it out.

In any case, I figured your name would be Alan considering your gamer tag is "Alancitu." 0_o

but who knows some people put other people's first names in their gamer tags lol

but yea, we should chat about ssb64 sometime

Yup that would be cool for us. I left my n64 at my friend's house . What a coincidence!! lol .

I hope to play u sometime and have a great time. The problem would be how !!.

To be honest I already got bored to play the same people here.
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
Yup that would be cool for us. I left my n64 at my friend's house . What a coincidence!! lol .

I hope to play u sometime and have a great time. The problem would be how !!.

To be honest I already got bored to play the same people here.
Move to America :chuckle:
 

AlanCiTuAndPope20

Smash Journeyman
Joined
Jul 9, 2007
Messages
327
Yup I paid for an adapter some time ago but it never arrived,lol !! so I continue playing the same people,lol !!.
 
Top Bottom