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Falcon Problems

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hufdvh

Smash Rookie
Joined
Feb 4, 2012
Messages
5
Hey there, so I play smash in a small competitive community (although not the greater competitive community) and I (playing as Marth) am having trouble with a guy who plays Falcon. So in my approach I tend to jump into the air to limit his options for assault and my opponent shields waiting for me to touch the ground so he can shield grab me. I have the potential for losing ground by retreating (running short hop knee, I air dodge, possibly on a platform, he follows with uair and I am able to be combo'd) and I want to keep pressure on my opponent. So what I usually do is use my second jump to jump over my opponent and use dair and lcancel when he breaks out of his shield, followed by a wavedash (back so I can tip) with an fsmash. The problem is my opponent short hop bairs and follows up wih a combo that brings me off the edge and possibly to death. I can only think of altering my approach, but as a Marth I feel pressure is incredibly important in characters that are not Jigglypuff, so perhaps some of you could advise me on a course of action that will allow me to pressure my opponent without getting bair'd or grabbed.

There is no tl;dr version.
 

mesa23

Smash Journeyman
Joined
Mar 19, 2011
Messages
248
Location
Miami, FL
marth has a really long sword so if you can hit falcon's shield from a far enough distance you won't get shield grabbed.

also keep in mind that you don't NEED to approach

you could just stand still and fsmash and counter
 
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