UnsuspectingVillager
Smash Cadet
(If this technique isn't new; or is misnamed then please tell me)
When I was playing as Fox I noticed something interesting. If I Faired someone in the lower half of the their character, and Vectored down and stopped hitting them, it would leave them in hitstun. Now this might seem useless, but I tried it out in training, and figured out if you do it close to the ground: They would hit the ground, allowing you to go right into a side or down smash. I also tried it off stage; it didn't actually spike, but it sent the person downward; and if the character didn't have a good recovery it might kill.
When I was playing as Fox I noticed something interesting. If I Faired someone in the lower half of the their character, and Vectored down and stopped hitting them, it would leave them in hitstun. Now this might seem useless, but I tried it out in training, and figured out if you do it close to the ground: They would hit the ground, allowing you to go right into a side or down smash. I also tried it off stage; it didn't actually spike, but it sent the person downward; and if the character didn't have a good recovery it might kill.
Last edited: