verbatim
Smash Ace
- Joined
- Mar 29, 2015
- Messages
- 618
Courtesy of Z2G, writing for smash4u.net here, we have access to a lot of cool data from 43 of the 46 sets played in the top 32 bracket at EVO (they couldn't find the sets). They had some cool stuff about regional representation, but I think the most pertinent to competitive discussion is their data on character selection and stage choice. Each graph will be accompanied by my thoughts, but don't hesitate from adding your own.
Character Choice:
Character Choice:
![](http://i1.wp.com/smash4u.net/wp-content/uploads/2015/08/Evo-2015-Characters4.png?zoom=2&resize=540%2C409)
- Nearly 1/4th of the characters used in top 32 were Sheik, relative to the second most common, ZSS, being used around 8% of the time. EVO happened prior to 1.1.0, which did nerf Sheik's Fair, but I expect at least, that if Sheik keeps having unparalleled showings, that more nerf's are in her future.
- Luigi has often been hailed as a top 5 character in the game, which isn't really supported by this data. Prominent Luigi's like Boss and JMiller didn't attend Evo, so this could be representative of a bad day on the side of the two players who used Luigi in the top 32 (False and ConCon). That being said, Larry Lurr, also a Luigi player, did not use him in the tournament, and actually elected to use a Pocket Sheik as a counter in his match against Captain Awesum. It's also worth noting that several characters that are not prominent in the American metagame managed a better showing than Luigi, despite being played by a single player. Examples include Dabuz's Olimar, Abadango's Wario and Pacman, Tyrant's MK, John Number's WFT, Regi's G&W, etc. I don't think this shows that Luigi's a bad character, Larry Lurr got a lot of mileage out of him at CEO, it just goes to show that he has some problematic matchups against some of the top tiers that might be better addressed with a co-main strategy.
- Customs had less of an impact than many thought they would going in. The majority of Sheik's, including first and second place, opted for 1111 instead of custom variations. Of the top ten, the characters that benefited most from customs were Sonic, Rosalina, Villager, and Pikachu, which will be discussed below.
- Hammer Spindash helped Sonic in the current metagame, but it still didn't allow him to achieve rankings like those at Apex, where 6WX took 4th. I personally think that, as nerfs have slowly but surely removed all of his kill moves, Sonic's optimal playstyle has shifted from offensive to defensive.
- Pikachu placed worse in EVO than in SmashCon. I personally think this is more representative of ESAM being too aggressive with Heavy Skull Bash, which cost him a pivotal game against Abadango in top 8, and that Pikachu is still an important threat to watch out for in future tournaments, customs on or off.
- Rosalina's placings also weren't significantly boosted by customs, with Dabuz doing worse than he did in Apex. Once again, I think this is more representative of unfortunate seeding than it is an indicator of Rosalina's custom prowess.
- The character with the most benefit from customs was Villager, being represented by SS, MJG, and Captain Awesum. People worried about Villager a lot going into the tournament, but, honestly, I think that the results really don't point towards Villager being broken. MJG is a well known Villager player customs on or off, and one of the best doubles players along with longtime teammate FOW. Captain Awesum, got a lot of **** about the way he played, but ended up making a response post explaining that he plays the same way customs on or off, and places in the top 3 in his region regardless. I couldn't find a lot of information on SFA SS, but he has a notable number of placings in non custom tours, such as 4th at MVG Sandstorm, which had 1st Zero 2nd Nairo 3rd M2K.
![](http://i0.wp.com/smash4u.net/wp-content/uploads/2015/08/Evo-2015-Stages2.png?zoom=2&resize=389%2C287)
- The preference among Smash 4 players for Smashville was shown in a big way at EVO, being played on for almost half of the matches in the top 32. It's hard to speculate on what the results for the lesser represented stages were (note, EVO was FLSS, so there was no built in boost to "starter stages"), since they were picked so little, but I find it interesting that Lylat was played more than Delfino. I suppose this can be partially attributed to a previous patch dealing with issues regarding its ledges.
- It's nice to see Duck Hunt get some love, I personally consider it the best non-starting stage in most rulesets.
Last edited: