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Editing Movesets with smashattacks help

oddzxc

Smash Cadet
Joined
Sep 26, 2014
Messages
70
For Marth's counter (DownB),is the subaction 1EB? Also, how do i change the damage/knockback. I ask this question because i heard that marth's counter is quite difficult to change and i was just wondering because i'm working on a smash 4 psa.
 

Montimers

Smash Apprentice
Joined
Apr 26, 2015
Messages
77
It's not hard if you know what you're doing. If you use brawlbox, you can change them directly in the attributes file "Counter". I don't know about the newest version of smash attacks, but since you didn't find it I'll believe it can't edit those properties, so you will need a hex editor to do so. You can either use dantarion's wiki for the floating point addresses or see the address in brawlbox as a reference to where the values are in the file, but by brawlbox method, if you can't understand a little what the values in hex means, you'll have a hard time trying to find the values.
 

oddzxc

Smash Cadet
Joined
Sep 26, 2014
Messages
70
It's not hard if you know what you're doing. If you use brawlbox, you can change them directly in the attributes file "Counter". I don't know about the newest version of smash attacks, but since you didn't find it I'll believe it can't edit those properties, so you will need a hex editor to do so. You can either use dantarion's wiki for the floating point addresses or see the address in brawlbox as a reference to where the values are in the file, but by brawlbox method, if you can't understand a little what the values in hex means, you'll have a hard time trying to find the values.

Thanks for the help, is there some sort of video i can watch that edits strictly on marth.pac?
 

Montimers

Smash Apprentice
Joined
Apr 26, 2015
Messages
77
I don't think so. Not for Marth specifically, at least, but I don't know any. I mean, using a hex editor is editing strictly on Marth's pac, just not the way you're expecting. That's not hard to do anyway. Just get the offset in dantarion's wiki and convert it to hex with windows calculator. Then, subtract 80 of that value, and with a hex editor (people like using HxD) go to the offset you calculated, and that should be what you're looking for. Of course, if you want to find the minimal damage, for example, I think it's 8. You may not find the number 8, but 41000000, which means the same thing.
You can use this site: http://www.h-schmidt.net/FloatConverter/IEEE754.html
It will convert those 8 bit numbers into something you can easily understand. If it matches the original value written in the wiki, you probably found what you were looking for.

If you never messed with those things, I know it sounds complicated. But you should learn this, because this can be applied to any other character and can save you from using brawlbox, if you ever change one of those characters that always get corrupted when saved using it.

Also, keep in mind that if you save your character with brawlbox, the offsets listed in dantarion's wiki will change, and you won't be able to use it anymore.
 
Last edited:

oddzxc

Smash Cadet
Joined
Sep 26, 2014
Messages
70
I don't think so. Not for Marth specifically, at least, but I don't know any. I mean, using a hex editor is editing strictly on Marth's pac, just not the way you're expecting. That's not hard to do anyway. Just get the offset in dantarion's wiki and convert it to hex with windows calculator. Then, subtract 80 of that value, and with a hex editor (people like using HxD) go to the offset you calculated, and that should be what you're looking for. Of course, if you want to find the minimal damage, for example, I think it's 8. You may not find the number 8, but 41000000, which means the same thing.
You can use this site: http://www.h-schmidt.net/FloatConverter/IEEE754.html
It will convert those 8 bit numbers into something you can easily understand. If it matches the original value written in the wiki, you probably found what you were looking for.

If you never messed with those things, I know it sounds complicated. But you should learn this, because this can be applied to any other character and can save you from using brawlbox, if you ever change one of those characters that always get corrupted when saved using it.

Also, keep in mind that if you save your character with brawlbox, the offsets listed in dantarion's wiki will change, and you won't be able to use it anymore.

thanks mate
 
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