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Edgehogging w/Olimar

Florida

イーグランツ
Joined
Jul 1, 2007
Messages
1,184
When edgehogging and opponent, do you hug the ledge, or up-b? Olimar's up-b should be used for edgehogging over hugging; if you haven't realized how helpful his up-b is to edgehog yet, then just go and try it on some level nine computers or so. The up-b makes it so that the ledge is still being hogged while Olimar is dangling below and safe from the opponent's up-b. If you're edeghogging against a Marth or Ike, then press "A" as they activate their up-b to gain your invincibility frames while still holding onto the ledge.

Up-B > Hugging
Just be sure that you have your maximum amount of pikmin out, and you're good to go.
 

Kaoz

Smash Cadet
Joined
Jun 7, 2007
Messages
60
Location
Mty, Mexico
Nice tips, Ill try out. Just to be sure, I have done this but it seems the invinciblity frames dont last as much.. could this be true or just my imagination? :confused:
 

Kabuto Mushi

Smash Journeyman
Joined
Feb 25, 2008
Messages
252
Yeh, I realized this awhile ago... however OLIMAR is usually the one getting edgehogged. :laugh:

Anyway, just a note, remember that you are still vulnerable while dangling from the chain... I died once from a TLink who used downA on me while I was edgehogging another guy, because after like 5 seconds the pikmin pull you back up to the ledge by themselves... :embarrass
 

Pyr0

Smash Ace
Joined
Sep 1, 2006
Messages
918
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Plucking Pikmin
Yeah, this is true.

I have added this little trick to my arsenal from the very first day I tried Up+B and from personal experience, I can say it OWNS.

Oh also, if you are getting edgehogged, try using the Up+B, you might just edgehog first, and have the foe fall to his doom (I love this kind of kills)
 

Dr. Hyde

Smash Ace
Joined
Mar 3, 2007
Messages
715
Location
Sarasota, FL
I believe this video demonstrates what the original poster is trying to say:

http://www.youtube.com/watch?v=xqfcA3a5fPo

Watch it, starting at 0:25.
But after that shining moment, which was risky cause people start falling and losing their Up B every now and then doing that, He go killed ad edge guarded for trying that same thing.

And why was he trying to spike a Character like D3? You're better off spamming your pikmin and thwomping him.

I've done it before against Metaknight when I was in the 230% and yeah it works nicely because of how slowly you get off the edge at a high percent, I wouldn't do if was a low percent.
 

scalpel

Smash Journeyman
Joined
Mar 14, 2008
Messages
341
Location
Hawaii
Switch FC
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Yeah, this is true.

I have added this little trick to my arsenal from the very first day I tried Up+B and from personal experience, I can say it OWNS.

Oh also, if you are getting edgehogged, try using the Up+B, you might just edgehog first, and have the foe fall to his doom (I love this kind of kills)
Yes, in many cases, Olimar's Up+B will grapple the edge before the opponent. A lot of people underestimate the range of Olimar's tether. It can reach surprisingly, even shockingly, long distances. Also, Olimar's tether can grapple the edge without being in a 45 degree angle, like how the chain looks when Olimar performs Up+B while standing on the ground. I suggest testing Olimar's grapple on several maps and get comfortable with where Olimar can be to successfully grapple. :)
 

Fino

Smash Master
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Mar 25, 2008
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nxt to Dphat wit all dem azn biches
Yes, in many cases, Olimar's Up+B will grapple the edge before the opponent. A lot of people underestimate the range of Olimar's tether. It can reach surprisingly, even shockingly, long distances. Also, Olimar's tether can grapple the edge without being in a 45 degree angle, like how the chain looks when Olimar performs Up+B while standing on the ground. I suggest testing Olimar's grapple on several maps and get comfortable with where Olimar can be to successfully grapple. :)
Yeah, I agree. Testing olimar's grappling capabilities is a great way to get fluent with edge-hogging. Personally I would test a stage, such as norfair, where there are a lot of edges to grapple on to.

A great strategy with his tether recovery is when you knock someone off stage jump off, Fair or Dair (if you can) and tether back.

~Fino
 

Froth

Smash Journeyman
Joined
Mar 19, 2008
Messages
473
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Indiana
Olimar also have a huge grapple range. (grab, not tether)
And, there's close to no lag. He can grab several times in 3 seconds.
 

scalpel

Smash Journeyman
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Olimar also have a huge grapple range. (grab, not tether)
And, there's close to no lag. He can grab several times in 3 seconds.
There is no start-up lag to Olimar's grabs, but there is a "cool-down" lag, when the Pikmin walks back to Olimar. They run out from Olimar instantly, but it takes about 1 second for them to walk back to Olimar, and Olimar can't do much during that 1 second.
 

Froth

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There is no start-up lag to Olimar's grabs, but there is a "cool-down" lag, when the Pikmin walks back to Olimar. They run out from Olimar instantly, but it takes about 1 second for them to walk back to Olimar, and Olimar can't do much during that 1 second.
That's only if you have one pikmin. If you have many, no risk taken.:chuckle:
So, unless you have 1 pikmin, maybe 2, there is no "cool-down" lag.
 

scalpel

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That's only if you have one pikmin. If you have many, no risk taken.:chuckle:
So, unless you have 1 pikmin, maybe 2, there is no "cool-down" lag.
An easy way to test Olimar's cool-down lag with his grabs is to do this: grab, then immediately try to do something else, like jump. You will notice a very, very subtle cool-down lag - I'm talking like 1 second - where Olimar can't do much after grabbing, no matter how many Pikmin he has.

When spamming his grab, Olimar can do it so quickly that it seems like there is no lag in between, but there is. It's a shorter lag than trying to grab and then jump or something, but it's there.
 

Froth

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Well, spamming his grab has less cool-down lag, which i was trying to say. i was talking about grabbing once, then jumping or anything.
But thanks for the info.
 

Florida

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http://youtube.com/watch?v=t-q4Wy_08hU

I would like to point out a slight example of what I'm trying to get across. At 02:10 in this video, I use the up-b to delay my invincibility frames while still hogging the edge. When my opponent tries to up-b, I quickly press A to gain my few frames of invincibility, and successfully perform an edgehog.
 

scalpel

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Well, I am glad there's at least some perks to Olimar's tether. :)
 
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