eyestrain92
Smash Journeyman
Alright Boozers, I place myself at your capable molding hands.
I can't decide whether to main Ness or Boozer, I appear to be about equal with both, I think I'll just change based on the stage...
Regardless, Boozer has... not the greatest vertical recovery. That said, I'm sure we're all well aware that does not cancel out the prospect of off-the-edge game. I'm not sure where all prioirities lie, but this thread is to discuss Bowser's options for veto'ing any off the edge opponents.
I personally find the most effective method a simple grab when they land after a third jump, or a FAir to a second jump and BUp to the ledge simple and effective. In other notes, at least in melee, I made sure it was possible to gimp many non-high priority attacks, and even Captain Falcon's/Ganondorf's BUp with a BUp of your own straight through them back to the ledge for a ledgehog at the perfect moment, sending them falling to their doom.
I can't decide whether to main Ness or Boozer, I appear to be about equal with both, I think I'll just change based on the stage...
Regardless, Boozer has... not the greatest vertical recovery. That said, I'm sure we're all well aware that does not cancel out the prospect of off-the-edge game. I'm not sure where all prioirities lie, but this thread is to discuss Bowser's options for veto'ing any off the edge opponents.
I personally find the most effective method a simple grab when they land after a third jump, or a FAir to a second jump and BUp to the ledge simple and effective. In other notes, at least in melee, I made sure it was possible to gimp many non-high priority attacks, and even Captain Falcon's/Ganondorf's BUp with a BUp of your own straight through them back to the ledge for a ledgehog at the perfect moment, sending them falling to their doom.