i was trying to figure out how you shield drop and everything i found from searching was confusing for me. so i tested it to try to understand what they were saying. i think i figured it out, but i also found a different method that i think is easier than other people seem to be doing.
what i was able to understand from other people's posts is 2 ways to shield drop:
1) press down at the right speed. all the way to the bottom notch is fine. if you go too fast you spot dodge. if you go too slow you shield DI. if you go at just the right speed, in between, you shield drop.
2) first shield DI to right or left. then move dstick down fast to certain place on controller, somewhere around the diagonal down notch. this avoids shield DI by moving the stick fast, it avoids roll by moving slowly left/right for the first movement and mostly down for the second. and it avoids spot dodge by not going to the bottom area with the stick.
the first method is hard to get the exact right timing. the second method involves 2 different dstick movements (one slow to avoid roll), also making it hard (at least for me).
ok so here's my method i think is better. probably someone knows about this already but maybe other people don't.
easy shield drop method:
press control stick straight down, fast, but only a very short distance.
this only has one stick motion straight down, and you don't have to worry about going an an exact speed, just do it fast.
if you spot dodge you pressed down too far. if you shield DI, you either moved the stick slow or pretty much didn't move it.
basically you're just quicking tapping the stick down a tiny distance and you can't spot dodge unless you move it further down. and you do it quick so you get the shield drop not shield DI.
i think this method is easier b/c you don't have to carefully control the speed you move the dstick, you just have to move it from neutral to the right place.
i tested with peach and marth. i assume it's the same for all characters, but i don't know that for sure.
after practicing it a bit i found it MUCH easier than the other 2 methods i said above. plus it's faster to do it b/c it uses less stick motion and no slowed down stick movements to avoid roll or spot dodge. hope this helps people.
what i was able to understand from other people's posts is 2 ways to shield drop:
1) press down at the right speed. all the way to the bottom notch is fine. if you go too fast you spot dodge. if you go too slow you shield DI. if you go at just the right speed, in between, you shield drop.
2) first shield DI to right or left. then move dstick down fast to certain place on controller, somewhere around the diagonal down notch. this avoids shield DI by moving the stick fast, it avoids roll by moving slowly left/right for the first movement and mostly down for the second. and it avoids spot dodge by not going to the bottom area with the stick.
the first method is hard to get the exact right timing. the second method involves 2 different dstick movements (one slow to avoid roll), also making it hard (at least for me).
ok so here's my method i think is better. probably someone knows about this already but maybe other people don't.
easy shield drop method:
press control stick straight down, fast, but only a very short distance.
this only has one stick motion straight down, and you don't have to worry about going an an exact speed, just do it fast.
if you spot dodge you pressed down too far. if you shield DI, you either moved the stick slow or pretty much didn't move it.
basically you're just quicking tapping the stick down a tiny distance and you can't spot dodge unless you move it further down. and you do it quick so you get the shield drop not shield DI.
i think this method is easier b/c you don't have to carefully control the speed you move the dstick, you just have to move it from neutral to the right place.
i tested with peach and marth. i assume it's the same for all characters, but i don't know that for sure.
after practicing it a bit i found it MUCH easier than the other 2 methods i said above. plus it's faster to do it b/c it uses less stick motion and no slowed down stick movements to avoid roll or spot dodge. hope this helps people.
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