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Easy/hard to play, easy/hard to beat.

Beesy

Smash Apprentice
Joined
May 16, 2014
Messages
115
Difficulty to beat is highly dependent on matchups. That's too hard to reliably assess unless we discuss individual matchups. It would take forever to precisely place that list, especially because matchups change based on stage.

Let's just make a list of hardest to easiest to play.

We could also rank them by recoveries, by stage, by weight(already known), or by combo potential, but let's do something a bit simpler. And then from those lists, we might have an easier time discussing the tier list.
 
Last edited:

Shears

Smash Master
Joined
Mar 13, 2008
Messages
3,146
Location
disproving indeterminism
Difficulty to beat is highly dependent on matchups. That's too hard to reliably assess unless we discuss individual matchups. It would take forever to precisely place that list, especially because matchups change based on stage.

Let's just make a list of hardest to easiest to play.

We could also rank them by recoveries, by stage, by weight(already known), or by combo potential, but let's do something a bit simpler. And then from those lists, we might have an easier time discussing the tier list.
Everything you need to know:

http://photo2.ask.fm/951/775/304/80003000-1s5902r-jrtjepm6gr4tjhf/original/chart.png
 

MrMarbles

Smash Lord
Joined
Apr 4, 2013
Messages
1,381
Location
Orlando, FL
Difficulty to beat is highly dependent on matchups. That's too hard to reliably assess unless we discuss individual matchups. It would take forever to precisely place that list, especially because matchups change based on stage.

Let's just make a list of hardest to easiest to play.

We could also rank them by recoveries, by stage, by weight(already known), or by combo potential, but let's do something a bit simpler. And then from those lists, we might have an easier time discussing the tier list.
only one catagory? that's too linear man. in fact we should create a 3rd criteria and make this a 3d graph. Then and only then can we truly analyze the potential of each character
 
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