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Smash 3DS E3 demo to current demo changes

meleebrawler

Smash Hero
Joined
Sep 8, 2014
Messages
8,158
Location
Canada, Quebec
NNID
meleebrawler
3DS FC
2535-3888-1548
I made this thread just in case people find differences between the e3 demo
and the current build.

Feel free to post any observations, whether they be character-specific or general gameplay mechanic/physics.
 

ferioku

Smash Ace
Joined
Jun 30, 2014
Messages
766
Location
United Kingdom
Blast Zones seem to be bigger?

Landing lag has reduced greatly.

A lot of buffed characters, like Link.

Megaman up air has been nerfed..?

Sheik's needles no longer auto cancel.

Combo's are more noticeable!
 

Bladeviper

Smash Ace
Joined
May 20, 2014
Messages
870
NNID
Bladeviper
Blast Zones seem to be bigger?

Landing lag has reduced greatly.

A lot of buffed characters, like Link.

Megaman up air has been nerfed..?

Sheik's needles no longer auto cancel.

Combo's are more noticeable!
i think the blast zones are the same, people were saying they were bigger back at e3 and sdcc
 

Chiroz

Tier Lists? Foolish...
Joined
Oct 19, 2007
Messages
4,648
Location
Waiting on The Hero
NNID
Zykrex
Many of the throws have much less lag (there were almost no throws you could combo out of in E3, but now it seems every character has at least a follow up to 1 or 2 throws) and there's a new "regrab immunity" to prevent chaingrabs.
 
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