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Double Full Hops with Shield Breaker

iiJjRr

Smash Apprentice
Joined
Dec 30, 2015
Messages
85
This is not a technique, but I use it most of the time.


Here it is in action



When on second full hop, immediately do Shield Breaker.
 
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DariusM27

Smash Ace
Joined
May 5, 2015
Messages
518
Yup, Marth has been doing this move since game's launch. Flying shieldbreaker. I posted about it here

http://smashboards.com/threads/best-shieldbreak-ko-option.435915/ "Best Shield break KO Option".

This move helps me get KOs at around 20%, because I can push them to the ledge from center stage, jump back, and easily and quickly space out the tipper hit.

Doing it this way also makes the Tipper even easier to hit, because the sliding forward motion makes the tipper range much larger.

If Marth gets a shield break on the opponent at 35% and doesn't get the K.O., it's because they simply haven't pushed the character to it's full potential - which is sad, because I see good Marths not take advantage of this all the time.

That's what I use it for. I also use it as a spacing mix up. The landing end lag on the move is minimal, and often the opponents won't know how to punish it effectively, and might leave themselves momentarily open. You just have to have time to charge it.

It can also sometimes catch someones recovery on to the stage, especially if they are out of jumps.

In any case, it's a one shot YOLO move that I use when I am entirely out of options, and hope that the other player messes up somehow.
 
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