TheLastJinjo
Banned via Warnings
DONKEY KONG JR. SUPPORT THREAD!
If King K. Rool or Dixie Kong weren't around to steal the spot (Obviously it's gonna be one of them, no question), I know who'd make a good retro rep and Semi-Clone. He's one of my favorite Video Game Characters! DONKEY KONG JUNIOR!
Status: Unlock able Retro Rep (Semi-Clone of Donkey Kong)
Debut: Donkey Kong Jr (1982 Arcade)
Last Appearance: Game & Watch Gallery 4
MOVE SET:
Neutral Special: Not So Giant Punch (It spins and finishes much faster, and does a Shoryuken, hitting the character upward into the air.)
Forward Special: Headbutt (His head is stronger and makes people dizzy rather than pitfalling them.)
Up Special: Spinning Kong (pretty much the same)
Down Special: Fist Pound (Instead of using his hands to pound the ground, he uses his fists. This can effect people from a short distance.)
FINAL SMASH: Key (This sets loose an 8-Bit Retro Donkey Kong.)
If King K. Rool or Dixie Kong weren't around to steal the spot (Obviously it's gonna be one of them, no question), I know who'd make a good retro rep and Semi-Clone. He's one of my favorite Video Game Characters! DONKEY KONG JUNIOR!
Status: Unlock able Retro Rep (Semi-Clone of Donkey Kong)
Debut: Donkey Kong Jr (1982 Arcade)
Last Appearance: Game & Watch Gallery 4
MOVE SET:
Neutral Special: Not So Giant Punch (It spins and finishes much faster, and does a Shoryuken, hitting the character upward into the air.)
Forward Special: Headbutt (His head is stronger and makes people dizzy rather than pitfalling them.)
Up Special: Spinning Kong (pretty much the same)
Down Special: Fist Pound (Instead of using his hands to pound the ground, he uses his fists. This can effect people from a short distance.)
FINAL SMASH: Key (This sets loose an 8-Bit Retro Donkey Kong.)