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I agree, but I feel the need to mention that people who spectate your matches will actually be able to view your W/L ratio, even though the fact that they don't know who you are just reinforces that it doesn't matter.It works just fine. But does it matter? No.
Nobody but you will ever see it. High win ratios aren't even particularly impressive, because if could have just been beating up one some newbie who wouldn't quit for like 20 games. Or this one time a Japanese guy afk'ed on me for like 10 minutes before I left, would have been really easy to build up my ratio. But I didn't, because who cares?
If that's just above average and not completely outstanding, I must have extremely low standards. But, yeah, I agree with Zipzo.Just as 500 matches with a 100% win rate would mean you are clearly demonstrating an above average level of skill.
Very good point. If you do actually take it seriously meaning you actually don't just beat up some newb who doesn't quit but with mostly other serious players, it's actually quite a good way to reflect on your overall skill really.Does it matter in the grand scheme of tournament play...? Obviously not, but to say it doesn't matter at all is pushing it...if you have 500 matches and 0% win rate it's pretty clear that would mean you are lacking a bit in skill, just as 500 matches with a 100% win rate would mean you are clearly demonstrating an above average level of skill.
Wow, that's exactly what I was thinking. Creepy, ain't it.They don't matter, but I do find myself caring about it haha
I would still want a ranking system though because you said it yourself that basically all of the crappy people would lose meaning that they wouldn't even have a good ranking to begin with, though I feel something more like street fighter 4's ranking system would make more sense. They basically give you a grade and you get matched up with people of the same grade and if you won/lost a lot your grade would go up or down accordingly, you could also go up against people of a higher rank which would earn you more points if you beat them, it would work nice if every time you played a match you had to earn your rank or you'd lose itOh it works. The ratio accurately shows your won and loss percentage. Doesnt mean a damn thing though because theres no matchmaking to follow it up.
At the same time one person has a reaaaaally insane 95% or better win rate, someone else could have less than 30% even though the two are the exact same skill level. Why so different then? First guy played nothing but idiots and got free wins, second faced a ton of pro-leagues and got his butt kicked over and over and over.
Quite frankly i hope they never add a legitimate ranking system to fan out people. I personally dont think theres enough players to do that, leaving some brackets barren thus very hard to get out of. SC2 had this issue for a looooong time (i stopped playing that so dunno if they fixed it) for example, as getting out of Gold was a nightmare.