• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Does anyone else get this "glitch" where...

Colin Steele

Smash Apprentice
Joined
Jun 5, 2014
Messages
164
You'll be at the edge and you side-b towards the middle of the stage, but the game takes the opposite input and launches you off? This happens to me extremely frequently, on my Wii-U, my 3DS, my friends 3DS and another Wii-U I played on at an acquaintances house. This doesn't only happen to me, it's happened to my friends a few times, but almost exclusively online during 2's or 1 on 1's.

I guess it's lag, but it's such a weird phenomenon that I don't think it would actually be due to latency issues. I wonder if it's on purpose.

Does anyone else get this online or off?
 

Colin Steele

Smash Apprentice
Joined
Jun 5, 2014
Messages
164
Yeah, I mean that's one thing I can easily understand. You're moving to the side and press B too early and it takes the side movement as the special. But this is literally in the opposite direction as I'm trying to do. It's extremely frustrating and happens ALL the time.
 

visvim

Smash Apprentice
Joined
Feb 3, 2015
Messages
89
Location
CA
NNID
visvim-1893
3DS FC
1736-0405-5625
could be a) your controller or b) your input - if your finger is lingering on the stick after the side-b and you accidentally input the opposite direction instead of fully letting it go (and thus returning it to neutral) you might be reversing your specials.

i find that i'll occasionally throw out an accidental pivot grab by doing this.
 

Roukiske

Smash Journeyman
Joined
Oct 13, 2014
Messages
377
Location
CA
Controller dead-zones my friend. It is not a glitch. IMO it is never "clean" to flick a movement. Practice clean inputs and go through the motions of what you really want to do. You will start to do everything you want to do as intended and its better for your controller!
 

Espyo

Smash Apprentice
Joined
Nov 3, 2007
Messages
103
Location
Portugal
What DOES happen to me is when I have a throwable item, and I smash-throw it, say, to the right, one out of every ten or so times, it'll throw it to the left. I don't do stick flicking, so it can't be a deadzone issue. Plus the way I play with the analog stick has been the same since Brawl, which I've played for years and never saw a "wrong throw" happen in.
 

Chiroz

Tier Lists? Foolish...
Joined
Oct 19, 2007
Messages
4,648
Location
Waiting on The Hero
NNID
Zykrex
What DOES happen to me is when I have a throwable item, and I smash-throw it, say, to the right, one out of every ten or so times, it'll throw it to the left. I don't do stick flicking, so it can't be a deadzone issue. Plus the way I play with the analog stick has been the same since Brawl, which I've played for years and never saw a "wrong throw" happen in.
That happens a lot when you buffer the throw (you input the throw while in lag from another move). At least it does to me. I have no idea why it happens though, because it doesn't seem to be consistent.
 
Last edited:

Colin Steele

Smash Apprentice
Joined
Jun 5, 2014
Messages
164
What DOES happen to me is when I have a throwable item, and I smash-throw it, say, to the right, one out of every ten or so times, it'll throw it to the left. I don't do stick flicking, so it can't be a deadzone issue. Plus the way I play with the analog stick has been the same since Brawl, which I've played for years and never saw a "wrong throw" happen in.

See that's the thing. From years of playing Melee and Brawl with this exact controller, it never did this. I'm sure it's something with Smash 4. It just doesn't happen when I'm playing P.M. Melee, or Brawl.

Edit: Ok I guess it was the flicking, and being online just amplified how easy it was to do. Jeeze, missing inputs in this game really ****s with you.
 
Last edited:
Top Bottom