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It has huge amounts of endlag and the hitbox only comes out at the end. Theoretically, unless he predicts a move and punishes you you should be able to dodge on reaction everytime you see it and you have ample time to punish it afterwards (as long as you haven't committed to anything yet, which in that case then the Dr. Mario predicted you committing to something that won't beat the cyclone).I'm just curious. I haven't unlock all of them yet. I watched shofu stream last night and saw Dr.Mario alt cyclone special has a crazy amount of knockback and range.
Denti: "Customs don't make any top tier characters better."Denti: "Customs don't make any top tier characters better."
This is, in my opinion, a true statement and important to keep in mind. Customs only give the characters more options, which is what people really tend to want with their mains.
I did see some Palutena moves that seemed pretty IMBA but oh well, while there's a Diddy out there in the wild, why not a Palutena who can kick your *** even harder?
Outside of the online mode, they did indeed. Not perfect, but a great job nonetheless.Donkey Kongs Spinning Cyclone comes to mind at first but at the end of the day i don't think it deserves to be banned or anything like that. I've said it before and i'll say it again, Nintendo did a great job with the balancing of this game
What percentage does it kill at, and what is the hitbox like? Like Luigi's ping?I personally really hate the #3 custom for Dr. Mario that explodes. I know it makes his recovery even worse (IIRC) but oh boy does that do a lot of damage. I don't really think it's ban-worthy or broken but it does seem pretty strong and hopefully it brings Dr. Mario into viability, I'm trying to unlock his other customs atm.
It's not like Luigi's Up B if you're asking where it critical hits. It's just that it does like 25% damage I think and it can start killing at I think around 85% IIRC watching Keitaro yesterday and his Doctor Mario. Like I said I don't think it's broken or anything, I just found it pretty strong.What percentage does it kill at, and what is the hitbox like? Like Luigi's ping?
Around 70-80% on midweights. It has 2 hitboxes, the first one is just like Mario's Up-B, the ending hitbox is much bigger though (the explosion). It's a straight up buff in everything but vertical distance (and horizontal distance too).Outside of the online mode, they did indeed. Not perfect, but a great job nonetheless.
What percentage does it kill at, and what is the hitbox like? Like Luigi's ping?