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Din's Fire into stage

Tattles

Smash Journeyman
Joined
Oct 24, 2014
Messages
245
NNID
Goldbit
For anyone who has trouble with properly timing Din's Fire, I noticed that running it into the stage, at the location you want to hit, makes it a lot easier to land. The minimum distance it has to fly doing this is about a quarter of FD, which is slightly more than the minimum distance than using it straight-on.
 

Phenomiracle

Smash Ace
Joined
Oct 7, 2012
Messages
782
Location
New Jersey
How does it make it easier to land?

Funnily enough, I do exactly that myself, but it's been subconscious. Never actually had a reason for doing it.
 

Tattles

Smash Journeyman
Joined
Oct 24, 2014
Messages
245
NNID
Goldbit
Because it no longer makes it about timing, really. When it makes contact with the stage, it's put it into max-range mode and will explode after a set delay.

You still have to time when to start pulling it down, as it's very slow, but it just feels a lot smoother and maybe has more potential for punishing rolls, if that's their method for avoiding it.
 

LeKevin

Smash Rookie
Joined
Oct 29, 2014
Messages
19
I like curving it. It's kind of fun doing and it's fun to think that it makes me look cooler (I know it doesn't.) But I have noticed that putting it in the stage does help hit the opponent, at least like when they keep moving anyways. It doesn't necessarily help me sweet spot them, but it helps if I just need to hit them enough to where it'll give me space.
 
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