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Diddy Kong kill setups

Poopencio

Smash Rookie
Joined
Nov 29, 2015
Messages
11
Location
Tijuana
I have a pocket Diddy and I want to become better with him, I know some combos and how to benefit from Jump Cancel Glide Toss bananas, but the problems come while loking for a KO. Aerielas could kill but at a very high percentage and at the edge of the stage and smash attacks can mostly just rack up damage, I always end up losing matches because my oponent has max rage and I die at 60% because of a random f-smash. Is there any way that I can get kills easier? Diddy Knob has no kill power :(
 

Sonicninja115

Experiment. Innovate. Improve.
Joined
Jul 8, 2015
Messages
2,429
His kill power relies on set-ups. Check out the thread I am making as it has most of the set-ups in the combo section. I will name some here as well.

Dtilt-Usmash, 120-140ish

Dtilt-SS Fsmash, 90-105. (Stutterstep)

Uthrow-Uair, varies, above 120. (Stale)

Dtilt-RAR Bair, 110-120?

JCIT Banana-Smash/Dtilt combo
 
D

Deleted member

Guest
I know some combos and how to benefit from Jump Cancel Glide Toss
bananas, but the problems come while loking for a KO.
You answered your own question, JCGT Banana leads into a Smash attack into a kill in 120% (F-Smash at the ledge/U-Smash)

Ismash attacks can mostly just rack up damage
Do not throw out Smash attacks for damage, it'll stale them and lose it's kill power, a grab -> U-Throw -> B/Fair gives Diddy control of the stage and more damage when you're not in Kill percents (120+%).

Is there any way that I can get kills easier?
JCGT Banana -> F-Smash at the ledge (About 100%+ kills early with rage)
JCGT Banana -> U-Smash 120-40%~
D-Tilt -> U-Smash (Just like the above)
(Stale) U-Throw -> Unstaled U-Air (works with unstaled u-throw, but you have to read air dodge) 140%~
 
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