Othayuni
Smash Apprentice
- Joined
- Oct 26, 2014
- Messages
- 87
- 3DS FC
- 0061-1205-7394
Edit: bottom line, I haven't created anything new after all. Oh well. Thanks for your time!
https://www.youtube.com/watch?v=byBMvVZp0Cw&feature=youtu.be
I came up with this on my own and don't know if it's common knowledge because it's not in the advanced techniques compendium as far as I know (I'd love to see it added). In combat, I use it to cover ground horizontally while simultaneously adding needles to my hand, rather than being stuck in place for charging. I think it might tie in to sheik's evasive game and it's definitely a neat thing to do while tracking down someone you launched who's taking a minute to come back. The short hop version is better guarded and most likely the bread and butter version of the technique. The long hop version will probably be more situational.
Upon landing you can cancel, shield, or instant-roll, of course.
If it turns out I'm the inventor, I hope I'm remembered for it! Wishful thinking.
https://www.youtube.com/watch?v=byBMvVZp0Cw&feature=youtu.be
I came up with this on my own and don't know if it's common knowledge because it's not in the advanced techniques compendium as far as I know (I'd love to see it added). In combat, I use it to cover ground horizontally while simultaneously adding needles to my hand, rather than being stuck in place for charging. I think it might tie in to sheik's evasive game and it's definitely a neat thing to do while tracking down someone you launched who's taking a minute to come back. The short hop version is better guarded and most likely the bread and butter version of the technique. The long hop version will probably be more situational.
Upon landing you can cancel, shield, or instant-roll, of course.
If it turns out I'm the inventor, I hope I'm remembered for it! Wishful thinking.
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