Here's something I need to work on, and I don't know if anyone else here is experiencing this hiccup:
I am currently experiencing what I've come to start calling "video game boss syndrome". That is, it feels like 2/3 of the time when a projectile of mine, be it a can or much more rarely a clay pigeon, gets either reflected or just plane hit back at me, I seem to have this impeccable aim to squarely hit myself in the face. I've even been KO'd by my own attacks, much like how, say, Gannondorf gets taken out in Ocarina of Time or Bowser gets taken out in the post-Galaxy 3D Mario games. This is why I call it "video game boss syndrome".
The problem is that it can be hard to re-calculate where the can is going to land that quickly after a direction change, so I might not have the reaction time to keep it jumping to a safe distance over myself or allow myself to duck (badum tish).
At the same time, when it happens, I can't help but laugh about it. I love how this character feels more like a video game boss than some of the video game bosses in this game!