Regarding the polygon deleter program, whenever I use it, the polygon is gone in Brawlbox but the model is totally messed up in game (extreme stretching. parts of model are gone, etc.).
Then I tried to use this method
here (which you should do if the Polygon Deleter is messing up your model).
However, I still got the same, glitchy result. Is there another step besides exporting the model, typing in the TotalLen and the MDL0 offsets for each one, and then importing? (I'm using version 2.4.) I had the PAC file open while I ran the program, but not the MDL0.
Or... can someone give me Marth's model with polygons 2, 3, 4, 44, 47, 49, 50, 54, 55, 56, 58, and 60 gone?
Thanks in advance!