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Decent Offensive Trick Room Team

FastFox

Faster than most vehicles
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I don't see many of these listed, or used in play, so I thought I'd post mine, considering it works fairly well.



Bronzong @ Focus Sash
Levitate
252 Hp/84 Atk/80 Def/92 Sp. Def (0 speed IV's)
Sassy
~ Trick Room
~ Stealth Rock
~ Shadow Ball
~ Explosion

I love leading with Bronzong, due to the very basic yet very effective approach. Bronzong can take a hit, and with Focus Sash super-effective fire attacks are no problem, so go ahead and set up trick room, or stealth rock first (I usually trick-room). When things get iffy, you've got explosion.

Hippowdon @ Leftovers
Sand Stream
252 Hp/48 Atk/32 Def/172 Sp. Def (0 speed IV'S)
Impish
~ Curse
~ Ice Fang
~ Earthquake
~ Slack-Off

Usually my initial approach upon switching in Hippowdon is simply to curse, then slack-off, if I suspect an attack. One or two curses is usually enough to set Hippowdon up for some sweepage, which is definitely a good thing since TR runs out.

Slowbro @ Leftovers
Own Tempo
212 Hp/252 Def/46 Sp. Atk
Bold
~ Hidden Power (Electric)
~ Trick Room
~ Psychic
~ Slack-Off

My second Trick Roomer. Slowbro can take a hit, and with Trick Room present using Slack-Off to recover health should be no problem. Psychic is there for STAB, and HP electric is for the occasional water type that may switch in to stump Slowbro.

Steelix @ Chesto Berry
Sturdy
252 Hp/4 Atk/252 Sp. Def (0 speed IV's)
Sassy
~ Curse
~ Rest
~ Gyro Ball
~ Earthquake

Pretty straight forward. Curse until you need to restore HP, then resto berry up. I like using Steelix in Trick Room.

Snorlax @ Leftovers
Thick Fat
168 Hp/120 Def/220 Sp. Def
Careful
~ Curse
~ Return
~ Fire Punch
~ Selfdestruct

Curselax. Again, I prefer to have a usual OHKO move like selfdestruct on just incase times get tight. Fire punch covers steel types and TTar.

Dusknoir @ Leftovers
Pressure
252 Hp/131 Atk/24 Def
Adamant
~ Substitute
~ Focus Punch
~ Fire Punch
~ Shadow Sneak

Trick-roomed Dusknoir sub-puncher? Yes please. Again, very straight forward.
 

0RLY

A great conversation filler at bars and parties
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Nov 18, 2007
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You know, it's generally not a good thing to use multiple turns of set-up in a TR team. For example, TR only lasts 5 turns. If you choose to switch out, that's already 4 turns. When you set-up, 3 turns. When you restore your health, 2 turns. That doesn't sound like much of a sweep to me.

Use Marowak for a real sweeper that doesn't need to set-up. You can also run Clamperl with TR+Rain, because we all know how awesome it is to win with Clamperl.

I would use Chesto Rest on Snorlax instead of Steelix.

Porygon2 is an excellent user of Trick Room. Use him... if you want. =D

You'll want a backup sweeper incase your Trick Room strat fails. Salamence and Gengar are my favs.
 

KevinM

TB12 TB12 TB12
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Jan 30, 2007
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HAAAAAAAY Umbreon sweety u are a real square you know heehee wish u would LOOSEN up!!! sometimes its good to be REAL loose and just it ALL HANG OUT (so to speak XD)!!!!! but baby i wouldnt worry about it you need to just come party with me, the diva, rupaul and ill show you a real good time!!!!! i can tell by the way you type you'd be really......open XD....give me a reply you sassy thang!!! don't leave a poor girl waiting XD!!!!!!!

<3 <3 <3
 
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